--- a/src/sprite.c Sat Jun 21 22:10:54 2025 +0200
+++ b/src/sprite.c Sun Jun 22 11:15:53 2025 +0200
@@ -53,7 +53,7 @@
return NULL;
}
AscSpriteShader *shader = asc_shader_create(codes, sizeof(*shader));
- if (asc_has_error()) {
+ if (shader == NULL) {
asc_shader_free_codes(codes);
return NULL;
}