--- a/test/snake/snake.c Sun Jun 15 21:02:29 2025 +0200 +++ b/test/snake/snake.c Mon Jun 16 20:24:47 2025 +0200 @@ -104,7 +104,7 @@ AscSceneNode *node = asc_text(.name = "FPS Counter"); asc_behavior_add(node, .func = update_fps_counter, .interval = asc_seconds(1)); asc_behavior_add(node, .func = tie_fps_counter_to_corner); - asc_add_ui_node(node); + asc_ui_add_node(node); } static void create_score_counter(void) { @@ -115,7 +115,7 @@ .x = 10, .y = 10, .text = "Score: 0" ); - asc_add_ui_node(node); + asc_ui_add_node(node); } static void create_spaceship(void) {