--- a/src/ascension/sprite.h Thu Jul 10 22:19:48 2025 +0200 +++ b/src/ascension/sprite.h Fri Jul 11 00:48:08 2025 +0200 @@ -34,7 +34,7 @@ #include "camera.h" typedef struct asc_sprite_s { - AscSceneNode data; + AscSceneNode base; AscMesh mesh; unsigned width; unsigned height; @@ -71,7 +71,4 @@ void asc_sprite_set_size(AscSprite *sprite, asc_vec2u size); -// TODO: can be removed once AscText does no longer depend on AscSprite -void asc_sprite_draw(const AscCamera *camera, const AscSceneNode *node); - #endif //ASCENSION_SPRITE_H