src/scene.c

changeset 90
aa8e7a38905c
parent 87
874a02a683c5
--- a/src/scene.c	Mon Apr 21 17:27:33 2025 +0200
+++ b/src/scene.c	Mon Apr 21 17:52:01 2025 +0200
@@ -142,7 +142,7 @@
     size_t sprite_count = cxListSize(render_group[ASC_RENDER_GROUP_SPRITE_OPAQUE])
         + cxListSize(render_group[ASC_RENDER_GROUP_SPRITE_BLEND]);
     if (sprite_count > 0) {
-        AscShaderProgram *shader = &asc_active_window->glctx.shader.sprite.program;
+        AscShaderProgram *shader = &ASC_SHADER_SPRITE->program;
         glUseProgram(shader->id);
         glUniformMatrix4fv(shader->projection, 1,
                            GL_FALSE, camera->projection);

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