--- a/src/context.c Sat May 03 13:49:24 2025 +0200 +++ b/src/context.c Sat May 03 14:30:56 2025 +0200 @@ -26,96 +26,18 @@ */ #include "ascension/context.h" +#include "ascension/error.h" #include <SDL2/SDL.h> #include <SDL2/SDL_ttf.h> #include <SDL2/SDL_image.h> -#include <GL/gl.h> - -#include <cx/printf.h> +#include <GL/glew.h> #include <time.h> AscContext asc_context; -void asc_error_impl(const char* file, unsigned line, char const* fmt, ...) { - asc_set_flag(asc_context.flags, ASC_FLAG_HAS_ERROR); - - // write to error buffer - va_list args; - va_start(args, fmt); - CxBuffer* buf = &asc_context.error_buffer; - size_t bufpos = buf->pos; - int written = cx_vfprintf(buf, cxBufferWriteFunc, fmt, args); - cxBufferPut(buf, '\n'); - va_end(args); - - // also print to stderr - // avoid double-formatting, get it directly from the buffer - fprintf(stderr, "[ERROR %s %u] %.*s\n", - file, line, written, buf->space+bufpos); -} - -bool asc_has_error(void) { - return asc_test_flag(asc_context.flags, ASC_FLAG_HAS_ERROR); -} - -char const* asc_get_error(void) { - // we zero-terminate the current buffer contents before providing them - cxBufferPut(&asc_context.error_buffer, 0); - --asc_context.error_buffer.pos; - --asc_context.error_buffer.size; - return asc_context.error_buffer.space; -} - -void asc_clear_error(void) { - cxBufferClear(&asc_context.error_buffer); - asc_clear_flag(asc_context.flags, ASC_FLAG_HAS_ERROR); -} - -void asc_error_gl(unsigned code, const char *message) { - const char *glerr; - switch(code) { - case GL_NO_ERROR: - return; - case GL_INVALID_ENUM: - glerr = "invalid enum"; - break; - case GL_INVALID_VALUE: - glerr = "invalid value"; - break; - case GL_INVALID_OPERATION: - glerr = "invalid operation"; - break; - case GL_INVALID_FRAMEBUFFER_OPERATION: - glerr = "invalid framebuffer operation"; - break; - case GL_OUT_OF_MEMORY: - glerr = "out of memory"; - break; - case GL_STACK_UNDERFLOW: - glerr = "stack underflow"; - break; - case GL_STACK_OVERFLOW: - glerr = "stack overflow"; - break; - default: - glerr = "unknown GL error"; - } - asc_error("%s\nGL Error: %s", message, glerr); -} - -int asc_error_catch_all_gl(void) { - GLenum error; - int ret = 0; - while ((error = glGetError()) != GL_NO_ERROR) { - asc_error_gl(error, "Uncaught"); - ret = 1; - } - return ret; -} - static uint64_t asc_nanos(void) { struct timespec ts; clock_gettime(CLOCK_MONOTONIC, &ts);