src/sprite.c

changeset 113
71ba88258ea0
parent 105
2b7f92ff2c15
child 114
5b91bbab1ac0
--- a/src/sprite.c	Tue May 06 23:04:54 2025 +0200
+++ b/src/sprite.c	Sat May 10 15:06:47 2025 +0200
@@ -32,10 +32,8 @@
 
 #include <GL/glew.h>
 
-static void asc_sprite_free(AscSceneNode *node) {
-    AscSprite *sprite = (AscSprite *) node;
-    sprite->texture->refcount--;
-    free(node);
+static void asc_sprite_destroy(AscSceneNode *node) {
+    ((AscSprite *) node)->texture->refcount--;
 }
 
 AscSceneNode *asc_sprite_create(struct asc_sprite_create_args args) {
@@ -50,7 +48,7 @@
     node->render_group = args.opaque
                              ? ASC_RENDER_GROUP_SPRITE_OPAQUE
                              : ASC_RENDER_GROUP_SPRITE_BLEND;
-    node->free_func = asc_sprite_free;
+    node->destroy_func = asc_sprite_destroy;
 
     node->position = asc_vec3f_new(args.x, args.y, ASC_SCENE_2D_DEPTH_OFFSET);
     node->scale = asc_vec3f_new(

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