shader/font_vtx.glsl

changeset 15
362b7659dc76
child 16
c5dde81b6fb2
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/shader/font_vtx.glsl	Wed Nov 08 23:17:07 2023 +0100
@@ -0,0 +1,12 @@
+#version 400 core
+
+in vec2 position;
+out vec2 texcoord;
+
+uniform mat4 projection;
+uniform mat4 model;
+
+void main(void) {
+    gl_Position = projection*model*vec4(position, 0.0, 1.0);
+    texcoord = position;
+}

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