--- a/src/sprite.c Sun Nov 30 16:52:33 2025 +0100 +++ b/src/sprite.c Wed Dec 31 17:50:20 2025 +0100 @@ -40,7 +40,7 @@ asc_uniform_loc tex; } AscSpriteShader; -static void asc_sprite_shader_init(AscShaderProgram *p, cx_attr_unused int flags) { +static void asc_sprite_shader_init(AscShaderProgram *p, CX_UNUSED int flags) { asc_shader_set_uniform_loc_by_name(p, AscSpriteShader, tex); }