--- a/src/scene_node.c Sat May 03 13:30:04 2025 +0200 +++ b/src/scene_node.c Sat May 03 13:49:24 2025 +0200 @@ -105,6 +105,7 @@ if (node->behaviors == NULL) { node->behaviors = cxLinkedListCreateSimple(CX_STORE_POINTERS); } + // TODO: create AscBehavior struct with more stuff than just a fptr cxListAdd(node->behaviors, behavior); }