--- a/src/sprite.c Wed May 14 20:14:18 2025 +0200 +++ b/src/sprite.c Fri May 16 07:54:02 2025 +0200 @@ -60,7 +60,7 @@ } AscSceneNode *asc_sprite_create(struct asc_sprite_create_args args) { - AscSprite *sprite = calloc(1, sizeof(AscSprite)); + AscSprite *sprite = cxZallocDefault(sizeof(AscSprite)); // sprite parameters args.texture->refcount++;