--- a/src/ascension/scene_node.h Wed May 14 20:14:18 2025 +0200 +++ b/src/ascension/scene_node.h Fri May 16 07:54:02 2025 +0200 @@ -34,6 +34,9 @@ #include "datatypes.h" #include "transform.h" +// TODO: remove once this feature is implemented in UCX +#define cxZallocDefault(size) cxCallocDefault(1, size) + typedef struct asc_scene_node_s AscSceneNode; typedef void(*asc_scene_node_destroy_func)(AscSceneNode*);