--- a/src/sprite.c Tue Jul 22 21:38:02 2025 +0200 +++ b/src/sprite.c Wed Jul 23 00:27:46 2025 +0200 @@ -59,7 +59,9 @@ sprite_shader->tex = asc_shader_get_uniform_loc(shader, "tex"); asc_shader_free_codes(codes); - asc_error_catch_all_gl(); + if (asc_error_catch_gl("Creating sprite shader")) { + // TODO: error handling + } return shader; }