--- a/src/shader.c Tue Jul 22 21:38:02 2025 +0200 +++ b/src/shader.c Wed Jul 23 00:27:46 2025 +0200 @@ -185,7 +185,7 @@ glUseProgram(shader->gl_id); glUniformMatrix4fv(shader->projection, 1, GL_FALSE, camera->projection); glUniformMatrix4fv(shader->view, 1, GL_FALSE, camera->view); - return asc_error_catch_all_gl(); + return asc_error_catch_gl("Activating shader"); } static int asc_shader_load_code_file(const char *filename, char **code) {