| 45 FORCE: |
45 FORCE: |
| 46 |
46 |
| 47 $(BUILD_DIR)/snake.o: snake.c ../../src/ascension/core.h \ |
47 $(BUILD_DIR)/snake.o: snake.c ../../src/ascension/core.h \ |
| 48 ../../src/ascension/error.h ../../src/ascension/context.h \ |
48 ../../src/ascension/error.h ../../src/ascension/context.h \ |
| 49 ../../src/ascension/datatypes.h ../../src/ascension/window.h \ |
49 ../../src/ascension/datatypes.h ../../src/ascension/window.h \ |
| 50 ../../src/ascension/glcontext.h ../../src/ascension/shader.h \ |
50 ../../src/ascension/glcontext.h ../../src/ascension/2d/sprite.h \ |
| 51 ../../src/ascension/texture.h ../../src/ascension/scene.h \ |
51 ../../src/ascension/2d/../scene_node.h \ |
| 52 ../../src/ascension/scene_node.h ../../src/ascension/transform.h \ |
52 ../../src/ascension/2d/../datatypes.h \ |
| |
53 ../../src/ascension/2d/../transform.h ../../src/ascension/2d/../mesh.h \ |
| |
54 ../../src/ascension/2d/../texture.h ../../src/ascension/2d/../shader.h \ |
| |
55 ../../src/ascension/2d/../camera.h ../../src/ascension/texture.h \ |
| |
56 ../../src/ascension/scene.h ../../src/ascension/scene_node.h \ |
| 53 ../../src/ascension/camera.h ../../src/ascension/input.h \ |
57 ../../src/ascension/camera.h ../../src/ascension/input.h \ |
| 54 ../../src/ascension/ui/font.h ../../src/ascension/behavior.h \ |
58 ../../src/ascension/ui/font.h ../../src/ascension/behavior.h \ |
| 55 ../../src/ascension/ui.h ../../src/ascension/ui/text.h \ |
59 ../../src/ascension/ui.h ../../src/ascension/ui/text.h \ |
| 56 ../../src/ascension/ui/font.h ../../src/ascension/ui/../2d/sprite.h \ |
60 ../../src/ascension/ui/font.h ../../src/ascension/ui/../2d/sprite.h |
| 57 ../../src/ascension/ui/../2d/../scene_node.h \ |
|
| 58 ../../src/ascension/ui/../2d/../mesh.h \ |
|
| 59 ../../src/ascension/ui/../2d/../datatypes.h \ |
|
| 60 ../../src/ascension/ui/../2d/../texture.h |
|
| 61 @echo "Compiling $<" |
61 @echo "Compiling $<" |
| 62 $(CC) -o $@ $(CFLAGS) -c $< |
62 $(CC) -o $@ $(CFLAGS) -c $< |
| 63 |
63 |