src/ui.c

changeset 235
e9540bfa5803
parent 231
0da563c4e39c
equal deleted inserted replaced
234:a1d70b8018c1 235:e9540bfa5803
29 #include "ascension/ui.h" 29 #include "ascension/ui.h"
30 30
31 #include "ascension/context.h" 31 #include "ascension/context.h"
32 #include "ascension/scene.h" 32 #include "ascension/scene.h"
33 33
34 #include <math.h>
35
34 void asc_ui_add_node(AscSceneNode *node) { 36 void asc_ui_add_node(AscSceneNode *node) {
35 asc_scene_add_node(&asc_active_window->ui, node); 37 asc_scene_add_node(&asc_active_window->ui, node);
36 } 38 }
37 39
38 void asc_ui_scale(float scale) { 40 void asc_ui_scale(float scale) {
43 return asc_active_window->ui_scale; 45 return asc_active_window->ui_scale;
44 } 46 }
45 47
46 float asc_ui_scale_auto(void) { 48 float asc_ui_scale_auto(void) {
47 const asc_vec2u res = asc_window_display_resolution(); 49 const asc_vec2u res = asc_window_display_resolution();
48 float scale; 50 float scale = roundf((float)res.height / 108.f) / 10.f;
49 if (res.width > 3100) {
50 scale = 2.0f;
51 } else if (res.width > 2000) {
52 scale = 1.5f;
53 } else {
54 scale = 1.f;
55 }
56 asc_ui_scale(scale); 51 asc_ui_scale(scale);
57 return scale; 52 return scale;
58 } 53 }

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