src/scene_node.c

changeset 175
e5544920377e
parent 131
b951ae1c638d
equal deleted inserted replaced
174:0009b982bc7d 175:e5544920377e
46 } 46 }
47 47
48 AscSceneNode *asc_scene_node_empty(void) { 48 AscSceneNode *asc_scene_node_empty(void) {
49 AscSceneNode *node = cxZallocDefault(sizeof(AscSceneNode)); 49 AscSceneNode *node = cxZallocDefault(sizeof(AscSceneNode));
50 node->render_group = ASC_RENDER_GROUP_NONE; 50 node->render_group = ASC_RENDER_GROUP_NONE;
51 node->scale = asc_vec3f_one; 51 node->scale = ASC_VEC3F_1;
52 asc_transform_identity(node->transform); 52 asc_transform_identity(node->transform);
53 asc_transform_identity(node->world_transform); 53 asc_transform_identity(node->world_transform);
54 return node; 54 return node;
55 } 55 }
56 56

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