test/Makefile

changeset 84
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parent 83
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child 85
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equal deleted inserted replaced
83:f7ce0db6f72b 84:e4116b4b5774
1 # Copyright 2023 Mike Becker. All rights reserved.
2 #
3 # Redistribution and use in source and binary forms, with or without
4 # modification, are permitted provided that the following conditions are met:
5 #
6 # 1. Redistributions of source code must retain the above copyright
7 # notice, this list of conditions and the following disclaimer.
8 #
9 # 2. Redistributions in binary form must reproduce the above copyright
10 # notice, this list of conditions and the following disclaimer in the
11 # documentation and/or other materials provided with the distribution.
12 #
13 # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
14 # AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15 # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
16 # ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
17 # LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
18 # CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
19 # SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
20 # INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
21 # CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
22 # ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
23 # POSSIBILITY OF SUCH DAMAGE.
24 #
25
26 include ../config.mk
27
28 BUILD_DIR=../build/test
29 LIB_ASCENSION=../build/lib/libascension.a
30 CFLAGS += -I../src
31
32 all: $(BUILD_DIR)/snake FORCE
33 @echo "Demo game successfully built."
34
35 $(BUILD_DIR)/snake: $(BUILD_DIR)/snake.o $(LIB_ASCENSION)
36 @echo "Linking snake..."
37 $(CC) $(LDFLAGS) -o $@ $^
38
39 $(LIB_ASCENSION):
40 test -f "$@"
41
42 FORCE:
43
44 $(BUILD_DIR)/snake.o: snake.c ../src/ascension/core.h \
45 ../src/ascension/error.h ../src/ascension/context.h \
46 ../src/ascension/datatypes.h ../src/ascension/window.h \
47 ../src/ascension/glcontext.h ../src/ascension/primitives.h \
48 ../src/ascension/mesh.h ../src/ascension/shader.h \
49 ../src/ascension/scene.h ../src/ascension/scene_node.h \
50 ../src/ascension/transform.h ../src/ascension/camera.h \
51 ../src/ascension/input.h ../src/ascension/ui/font.h \
52 ../src/ascension/ui.h ../src/ascension/ui/text.h \
53 ../src/ascension/ui/font.h ../src/ascension/ui/../2d/sprite.h \
54 ../src/ascension/ui/../2d/../scene_node.h \
55 ../src/ascension/ui/../2d/../texture.h ../src/ascension/ui/../utils.h
56 @echo "Compiling $<"
57 $(CC) -o $@ $(CFLAGS) -c $<
58

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