50 ../../src/ascension/glcontext.h ../../src/ascension/primitives.h \ |
50 ../../src/ascension/glcontext.h ../../src/ascension/primitives.h \ |
51 ../../src/ascension/mesh.h ../../src/ascension/shader.h \ |
51 ../../src/ascension/mesh.h ../../src/ascension/shader.h \ |
52 ../../src/ascension/texture.h ../../src/ascension/scene.h \ |
52 ../../src/ascension/texture.h ../../src/ascension/scene.h \ |
53 ../../src/ascension/scene_node.h ../../src/ascension/transform.h \ |
53 ../../src/ascension/scene_node.h ../../src/ascension/transform.h \ |
54 ../../src/ascension/camera.h ../../src/ascension/input.h \ |
54 ../../src/ascension/camera.h ../../src/ascension/input.h \ |
55 ../../src/ascension/ui/font.h ../../src/ascension/ui.h \ |
55 ../../src/ascension/ui/font.h ../../src/ascension/behavior.h \ |
56 ../../src/ascension/ui/text.h ../../src/ascension/ui/font.h \ |
56 ../../src/ascension/ui.h ../../src/ascension/ui/text.h \ |
57 ../../src/ascension/ui/../2d/sprite.h \ |
57 ../../src/ascension/ui/font.h ../../src/ascension/ui/../2d/sprite.h \ |
58 ../../src/ascension/ui/../2d/../scene_node.h \ |
58 ../../src/ascension/ui/../2d/../scene_node.h \ |
59 ../../src/ascension/ui/../2d/../texture.h |
59 ../../src/ascension/ui/../2d/../texture.h |
60 @echo "Compiling $<" |
60 @echo "Compiling $<" |
61 $(CC) -o $@ $(CFLAGS) -c $< |
61 $(CC) -o $@ $(CFLAGS) -c $< |
62 |
62 |