src/2d.c

changeset 162
d3598c834f9b
parent 161
4c8b9c6d241f
child 163
3628cc3c0483
equal deleted inserted replaced
161:4c8b9c6d241f 162:d3598c834f9b
63 }, &codes)) { 63 }, &codes)) {
64 asc_error("Loading rectangle shader failed."); 64 asc_error("Loading rectangle shader failed.");
65 return NULL; 65 return NULL;
66 } 66 }
67 AscRectangleShader *shader = asc_shader_create(codes, sizeof(*shader)); 67 AscRectangleShader *shader = asc_shader_create(codes, sizeof(*shader));
68 if (asc_has_error()) { 68 if (shader == NULL) {
69 asc_shader_free_codes(codes); 69 asc_shader_free_codes(codes);
70 // TODO: must not return NULL or must add error handling on caller site
71 return NULL; 70 return NULL;
72 } 71 }
73 shader->size = glGetUniformLocation(shader->program.gl_id, "size"); 72 shader->size = glGetUniformLocation(shader->program.gl_id, "size");
74 if (asc_test_flag(flags, ASC_RECTANGLE_SHADER_FLAG_FILL)) { 73 if (asc_test_flag(flags, ASC_RECTANGLE_SHADER_FLAG_FILL)) {
75 shader->color = glGetUniformLocation(shader->program.gl_id, "color"); 74 shader->color = glGetUniformLocation(shader->program.gl_id, "color");

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