24 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE |
24 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE |
25 * POSSIBILITY OF SUCH DAMAGE. |
25 * POSSIBILITY OF SUCH DAMAGE. |
26 */ |
26 */ |
27 |
27 |
28 #include "ascension/context.h" |
28 #include "ascension/context.h" |
|
29 #include "ascension/error.h" |
29 #include "ascension/shader.h" |
30 #include "ascension/shader.h" |
30 #include "ascension/filesystem.h" |
31 #include "ascension/filesystem.h" |
31 |
32 |
|
33 #include <string.h> |
|
34 #include <stdio.h> |
32 #include <GL/glew.h> |
35 #include <GL/glew.h> |
33 #include <string.h> |
|
34 #include <cx/buffer.h> |
36 #include <cx/buffer.h> |
35 #include <cx/streams.h> |
37 #include <cx/streams.h> |
36 |
38 |
37 /** |
39 /** |
38 * Compiles a shader from the given source code. |
40 * Compiles a shader from the given source code. |