| 47 |
47 |
| 48 $(BUILD_DIR)/context.o: context.c ascension/context.h \ |
48 $(BUILD_DIR)/context.o: context.c ascension/context.h \ |
| 49 ascension/datatypes.h ascension/window.h ascension/glcontext.h \ |
49 ascension/datatypes.h ascension/window.h ascension/glcontext.h \ |
| 50 ascension/primitives.h ascension/mesh.h ascension/shader.h \ |
50 ascension/primitives.h ascension/mesh.h ascension/shader.h \ |
| 51 ascension/scene.h ascension/transform.h ascension/camera.h \ |
51 ascension/scene.h ascension/transform.h ascension/camera.h \ |
| 52 ascension/ui/font.h ascension/error.h ascension/utils.h |
52 ascension/input.h ascension/ui/font.h ascension/error.h \ |
| |
53 ascension/utils.h |
| 53 @echo "Compiling $<" |
54 @echo "Compiling $<" |
| 54 $(CC) -o $@ $(CFLAGS) -c $< |
55 $(CC) -o $@ $(CFLAGS) -c $< |
| 55 |
56 |
| 56 $(BUILD_DIR)/error.o: error.c ascension/context.h ascension/datatypes.h \ |
57 $(BUILD_DIR)/error.o: error.c ascension/context.h ascension/datatypes.h \ |
| 57 ascension/window.h ascension/glcontext.h ascension/primitives.h \ |
58 ascension/window.h ascension/glcontext.h ascension/primitives.h \ |
| 58 ascension/mesh.h ascension/shader.h ascension/scene.h \ |
59 ascension/mesh.h ascension/shader.h ascension/scene.h \ |
| 59 ascension/transform.h ascension/camera.h ascension/ui/font.h \ |
60 ascension/transform.h ascension/camera.h ascension/input.h \ |
| 60 ascension/error.h ascension/utils.h |
61 ascension/ui/font.h ascension/error.h ascension/utils.h |
| 61 @echo "Compiling $<" |
62 @echo "Compiling $<" |
| 62 $(CC) -o $@ $(CFLAGS) -c $< |
63 $(CC) -o $@ $(CFLAGS) -c $< |
| 63 |
64 |
| 64 $(BUILD_DIR)/files.o: files.c ascension/files.h ascension/error.h |
65 $(BUILD_DIR)/files.o: files.c ascension/files.h ascension/error.h |
| 65 @echo "Compiling $<" |
66 @echo "Compiling $<" |
| 67 |
68 |
| 68 $(BUILD_DIR)/font.o: font.c ascension/ui/font.h ascension/context.h \ |
69 $(BUILD_DIR)/font.o: font.c ascension/ui/font.h ascension/context.h \ |
| 69 ascension/datatypes.h ascension/window.h ascension/glcontext.h \ |
70 ascension/datatypes.h ascension/window.h ascension/glcontext.h \ |
| 70 ascension/primitives.h ascension/mesh.h ascension/shader.h \ |
71 ascension/primitives.h ascension/mesh.h ascension/shader.h \ |
| 71 ascension/scene.h ascension/transform.h ascension/camera.h \ |
72 ascension/scene.h ascension/transform.h ascension/camera.h \ |
| 72 ascension/ui/font.h ascension/error.h |
73 ascension/input.h ascension/ui/font.h ascension/error.h |
| 73 @echo "Compiling $<" |
74 @echo "Compiling $<" |
| 74 $(CC) -o $@ $(CFLAGS) -c $< |
75 $(CC) -o $@ $(CFLAGS) -c $< |
| 75 |
76 |
| 76 $(BUILD_DIR)/glcontext.o: glcontext.c ascension/glcontext.h \ |
77 $(BUILD_DIR)/glcontext.o: glcontext.c ascension/glcontext.h \ |
| 77 ascension/primitives.h ascension/mesh.h ascension/shader.h \ |
78 ascension/primitives.h ascension/mesh.h ascension/shader.h \ |
| 81 |
82 |
| 82 $(BUILD_DIR)/primitives.o: primitives.c ascension/primitives.h \ |
83 $(BUILD_DIR)/primitives.o: primitives.c ascension/primitives.h \ |
| 83 ascension/mesh.h ascension/error.h ascension/context.h \ |
84 ascension/mesh.h ascension/error.h ascension/context.h \ |
| 84 ascension/datatypes.h ascension/window.h ascension/glcontext.h \ |
85 ascension/datatypes.h ascension/window.h ascension/glcontext.h \ |
| 85 ascension/primitives.h ascension/shader.h ascension/scene.h \ |
86 ascension/primitives.h ascension/shader.h ascension/scene.h \ |
| 86 ascension/transform.h ascension/camera.h ascension/ui/font.h |
87 ascension/transform.h ascension/camera.h ascension/input.h \ |
| |
88 ascension/ui/font.h |
| 87 @echo "Compiling $<" |
89 @echo "Compiling $<" |
| 88 $(CC) -o $@ $(CFLAGS) -c $< |
90 $(CC) -o $@ $(CFLAGS) -c $< |
| 89 |
91 |
| 90 $(BUILD_DIR)/scene.o: scene.c ascension/scene.h ascension/datatypes.h \ |
92 $(BUILD_DIR)/scene.o: scene.c ascension/scene.h ascension/datatypes.h \ |
| 91 ascension/transform.h ascension/camera.h ascension/context.h \ |
93 ascension/transform.h ascension/camera.h ascension/context.h \ |
| 92 ascension/window.h ascension/glcontext.h ascension/primitives.h \ |
94 ascension/window.h ascension/glcontext.h ascension/primitives.h \ |
| 93 ascension/mesh.h ascension/shader.h ascension/scene.h \ |
95 ascension/mesh.h ascension/shader.h ascension/scene.h ascension/input.h \ |
| 94 ascension/ui/font.h ascension/utils.h ascension/shader.h |
96 ascension/ui/font.h ascension/utils.h ascension/shader.h |
| 95 @echo "Compiling $<" |
97 @echo "Compiling $<" |
| 96 $(CC) -o $@ $(CFLAGS) -c $< |
98 $(CC) -o $@ $(CFLAGS) -c $< |
| 97 |
99 |
| 98 $(BUILD_DIR)/shader.o: shader.c ascension/shader.h ascension/files.h \ |
100 $(BUILD_DIR)/shader.o: shader.c ascension/shader.h ascension/files.h \ |
| 104 ascension/ui/../scene.h ascension/ui/../datatypes.h \ |
106 ascension/ui/../scene.h ascension/ui/../datatypes.h \ |
| 105 ascension/ui/../transform.h ascension/ui/../camera.h \ |
107 ascension/ui/../transform.h ascension/ui/../camera.h \ |
| 106 ascension/ui/../texture.h ascension/ui/../utils.h ascension/context.h \ |
108 ascension/ui/../texture.h ascension/ui/../utils.h ascension/context.h \ |
| 107 ascension/datatypes.h ascension/window.h ascension/glcontext.h \ |
109 ascension/datatypes.h ascension/window.h ascension/glcontext.h \ |
| 108 ascension/primitives.h ascension/mesh.h ascension/shader.h \ |
110 ascension/primitives.h ascension/mesh.h ascension/shader.h \ |
| 109 ascension/scene.h ascension/ui/font.h ascension/error.h \ |
111 ascension/scene.h ascension/input.h ascension/ui/font.h \ |
| 110 ascension/shader.h |
112 ascension/error.h ascension/shader.h |
| 111 @echo "Compiling $<" |
113 @echo "Compiling $<" |
| 112 $(CC) -o $@ $(CFLAGS) -c $< |
114 $(CC) -o $@ $(CFLAGS) -c $< |
| 113 |
115 |
| 114 $(BUILD_DIR)/texture.o: texture.c ascension/texture.h ascension/error.h |
116 $(BUILD_DIR)/texture.o: texture.c ascension/texture.h ascension/error.h |
| 115 @echo "Compiling $<" |
117 @echo "Compiling $<" |
| 117 |
119 |
| 118 $(BUILD_DIR)/window.o: window.c ascension/window.h ascension/datatypes.h \ |
120 $(BUILD_DIR)/window.o: window.c ascension/window.h ascension/datatypes.h \ |
| 119 ascension/glcontext.h ascension/primitives.h ascension/mesh.h \ |
121 ascension/glcontext.h ascension/primitives.h ascension/mesh.h \ |
| 120 ascension/shader.h ascension/scene.h ascension/transform.h \ |
122 ascension/shader.h ascension/scene.h ascension/transform.h \ |
| 121 ascension/camera.h ascension/context.h ascension/window.h \ |
123 ascension/camera.h ascension/context.h ascension/window.h \ |
| 122 ascension/ui/font.h ascension/error.h ascension/utils.h |
124 ascension/input.h ascension/ui/font.h ascension/error.h \ |
| |
125 ascension/utils.h |
| 123 @echo "Compiling $<" |
126 @echo "Compiling $<" |
| 124 $(CC) -o $@ $(CFLAGS) -c $< |
127 $(CC) -o $@ $(CFLAGS) -c $< |
| 125 |
128 |