33 #include <GL/glew.h> |
33 #include <GL/glew.h> |
34 |
34 |
35 void asc_window_settings_init_defaults(AscWindowSettings* settings) { |
35 void asc_window_settings_init_defaults(AscWindowSettings* settings) { |
36 settings->dimensions.width = 800; |
36 settings->dimensions.width = 800; |
37 settings->dimensions.height = 600; |
37 settings->dimensions.height = 600; |
38 settings->fullscreen = 0; |
38 settings->fullscreen = false; |
39 settings->glsettings.depth_size = 24; |
39 settings->glsettings.depth_size = 24; |
40 settings->glsettings.vsync = 1; |
40 settings->glsettings.vsync = 1; |
41 settings->glsettings.gl_major_version = 4; |
41 settings->glsettings.gl_major_version = 4; |
42 settings->glsettings.gl_minor_version = 0; |
42 settings->glsettings.gl_minor_version = 0; |
43 settings->title = "Ascended Window"; |
43 settings->title = "Ascended Window"; |