108 } |
108 } |
109 |
109 |
110 static void create_score_counter(void) { |
110 static void create_score_counter(void) { |
111 asc_font(ASC_FONT_BOLD, 16); |
111 asc_font(ASC_FONT_BOLD, 16); |
112 asc_ink_rgb(0, 255, 0); |
112 asc_ink_rgb(0, 255, 0); |
113 AscSceneNode* node = asc_text( |
113 AscSceneNode *node = asc_text( |
114 .name = "Score Counter", |
114 .name = "Score Counter", |
115 .x = 10, .y = 10, |
115 .x = 10, .y = 10, |
116 .text = "Score: 0" |
116 .text = "Score: 0" |
117 ); |
117 ); |
118 asc_add_ui_node(node); |
118 asc_add_ui_node(node); |