src/glcontext.c

changeset 149
560772519ff9
parent 144
43636d6a6e25
equal deleted inserted replaced
148:9f030f402699 149:560772519ff9
32 #include <GL/glew.h> 32 #include <GL/glew.h>
33 #include <cx/array_list.h> 33 #include <cx/array_list.h>
34 34
35 static void asc_gl_debug_callback( 35 static void asc_gl_debug_callback(
36 GLenum source, GLenum type, GLuint id, GLenum severity, 36 GLenum source, GLenum type, GLuint id, GLenum severity,
37 GLsizei length, const GLchar* message, 37 GLsizei length, const GLchar *message,
38 __attribute__((__unused__)) const void* userParam 38 __attribute__((__unused__)) const void *userParam
39 ) { 39 ) {
40 if (type == GL_DEBUG_TYPE_ERROR) { 40 if (type == GL_DEBUG_TYPE_ERROR) {
41 asc_error("OpenGL source = %d, id = %u, type = %d, severity= %d, message = %.*s", 41 asc_error("OpenGL source = %d, id = %u, type = %d, severity= %d, message = %.*s",
42 source, id, type, severity, length, message); 42 source, id, type, severity, length, message);
43 } else { 43 } else {
72 } 72 }
73 73
74 bool asc_gl_context_initialize( 74 bool asc_gl_context_initialize(
75 AscGLContext *ctx, 75 AscGLContext *ctx,
76 SDL_Window *window, 76 SDL_Window *window,
77 AscGLContextSettings const *settings 77 const AscGLContextSettings *settings
78 ) { 78 ) {
79 SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE); 79 SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE);
80 SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, settings->gl_major_version); 80 SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, settings->gl_major_version);
81 SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, settings->gl_minor_version); 81 SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, settings->gl_minor_version);
82 SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, settings->depth_size); 82 SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, settings->depth_size);

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