50 ../../src/ascension/glcontext.h ../../src/ascension/scene.h \ |
50 ../../src/ascension/glcontext.h ../../src/ascension/scene.h \ |
51 ../../src/ascension/scene_node.h ../../src/ascension/transform.h \ |
51 ../../src/ascension/scene_node.h ../../src/ascension/transform.h \ |
52 ../../src/ascension/camera.h ../../src/ascension/input.h \ |
52 ../../src/ascension/camera.h ../../src/ascension/input.h \ |
53 ../../src/ascension/ui/font.h ../../src/ascension/behavior.h \ |
53 ../../src/ascension/ui/font.h ../../src/ascension/behavior.h \ |
54 ../../src/ascension/ui.h ../../src/ascension/ui/text.h \ |
54 ../../src/ascension/ui.h ../../src/ascension/ui/text.h \ |
55 ../../src/ascension/ui/font.h ../../src/ascension/ui/../2d/sprite.h \ |
55 ../../src/ascension/ui/font.h ../../src/ascension/ui/../sprite.h \ |
56 ../../src/ascension/ui/../2d/../scene_node.h \ |
56 ../../src/ascension/ui/../scene_node.h ../../src/ascension/ui/../mesh.h \ |
57 ../../src/ascension/ui/../2d/../mesh.h \ |
57 ../../src/ascension/ui/../datatypes.h \ |
58 ../../src/ascension/ui/../2d/../datatypes.h \ |
58 ../../src/ascension/ui/../texture.h ../../src/ascension/ui/../shader.h \ |
59 ../../src/ascension/ui/../2d/../texture.h \ |
59 ../../src/ascension/ui/../camera.h ../../src/ascension/sprite.h \ |
60 ../../src/ascension/ui/../2d/../shader.h \ |
60 ../../src/ascension/2d.h |
61 ../../src/ascension/ui/../2d/../camera.h |
|
62 @echo "Compiling $<" |
61 @echo "Compiling $<" |
63 $(CC) -o $@ $(CFLAGS) -c $< |
62 $(CC) -o $@ $(CFLAGS) -c $< |
64 |
63 |