103 $(BUILD_DIR)/scene.o: scene.c ascension/error.h ascension/context.h \ |
103 $(BUILD_DIR)/scene.o: scene.c ascension/error.h ascension/context.h \ |
104 ascension/datatypes.h ascension/window.h ascension/glcontext.h \ |
104 ascension/datatypes.h ascension/window.h ascension/glcontext.h \ |
105 ascension/scene.h ascension/scene_node.h ascension/transform.h \ |
105 ascension/scene.h ascension/scene_node.h ascension/transform.h \ |
106 ascension/camera.h ascension/input.h ascension/ui/font.h \ |
106 ascension/camera.h ascension/input.h ascension/ui/font.h \ |
107 ascension/scene.h ascension/behavior.h ascension/shader.h \ |
107 ascension/scene.h ascension/behavior.h ascension/shader.h \ |
108 ascension/sprite.h ascension/mesh.h ascension/texture.h \ |
108 ascension/sprite.h ascension/mesh.h ascension/texture.h |
109 ascension/shader.h |
|
110 @echo "Compiling $<" |
109 @echo "Compiling $<" |
111 $(CC) -o $@ $(CFLAGS) -c $< |
110 $(CC) -o $@ $(CFLAGS) -c $< |
112 |
111 |
113 $(BUILD_DIR)/scene_node.o: scene_node.c ascension/scene_node.h \ |
112 $(BUILD_DIR)/scene_node.o: scene_node.c ascension/scene_node.h \ |
114 ascension/datatypes.h ascension/transform.h ascension/context.h \ |
113 ascension/datatypes.h ascension/transform.h ascension/context.h \ |
126 @echo "Compiling $<" |
125 @echo "Compiling $<" |
127 $(CC) -o $@ $(CFLAGS) -c $< |
126 $(CC) -o $@ $(CFLAGS) -c $< |
128 |
127 |
129 $(BUILD_DIR)/sprite.o: sprite.c ascension/sprite.h ascension/scene_node.h \ |
128 $(BUILD_DIR)/sprite.o: sprite.c ascension/sprite.h ascension/scene_node.h \ |
130 ascension/datatypes.h ascension/transform.h ascension/mesh.h \ |
129 ascension/datatypes.h ascension/transform.h ascension/mesh.h \ |
131 ascension/texture.h ascension/shader.h ascension/camera.h \ |
130 ascension/texture.h ascension/camera.h ascension/context.h \ |
132 ascension/context.h ascension/window.h ascension/glcontext.h \ |
131 ascension/window.h ascension/glcontext.h ascension/scene.h \ |
133 ascension/scene.h ascension/input.h ascension/ui/font.h \ |
132 ascension/input.h ascension/ui/font.h ascension/glcontext.h \ |
134 ascension/glcontext.h ascension/error.h ascension/mesh.h \ |
133 ascension/error.h ascension/mesh.h ascension/shader.h \ |
135 ascension/constants.h |
134 ascension/constants.h |
136 @echo "Compiling $<" |
135 @echo "Compiling $<" |
137 $(CC) -o $@ $(CFLAGS) -c $< |
136 $(CC) -o $@ $(CFLAGS) -c $< |
138 |
137 |
139 $(BUILD_DIR)/text.o: text.c ascension/error.h ascension/context.h \ |
138 $(BUILD_DIR)/text.o: text.c ascension/error.h ascension/context.h \ |
141 ascension/scene.h ascension/scene_node.h ascension/transform.h \ |
140 ascension/scene.h ascension/scene_node.h ascension/transform.h \ |
142 ascension/camera.h ascension/input.h ascension/ui/font.h \ |
141 ascension/camera.h ascension/input.h ascension/ui/font.h \ |
143 ascension/ui/text.h ascension/ui/font.h ascension/ui/../sprite.h \ |
142 ascension/ui/text.h ascension/ui/font.h ascension/ui/../sprite.h \ |
144 ascension/ui/../scene_node.h ascension/ui/../mesh.h \ |
143 ascension/ui/../scene_node.h ascension/ui/../mesh.h \ |
145 ascension/ui/../datatypes.h ascension/ui/../texture.h \ |
144 ascension/ui/../datatypes.h ascension/ui/../texture.h \ |
146 ascension/ui/../shader.h ascension/ui/../camera.h |
145 ascension/ui/../camera.h |
147 @echo "Compiling $<" |
146 @echo "Compiling $<" |
148 $(CC) -o $@ $(CFLAGS) -c $< |
147 $(CC) -o $@ $(CFLAGS) -c $< |
149 |
148 |
150 $(BUILD_DIR)/texture.o: texture.c ascension/error.h ascension/context.h \ |
149 $(BUILD_DIR)/texture.o: texture.c ascension/error.h ascension/context.h \ |
151 ascension/datatypes.h ascension/window.h ascension/glcontext.h \ |
150 ascension/datatypes.h ascension/window.h ascension/glcontext.h \ |