src/Makefile

changeset 144
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parent 143
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child 151
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equal deleted inserted replaced
143:4db4f00493ad 144:43636d6a6e25
103 $(BUILD_DIR)/scene.o: scene.c ascension/error.h ascension/context.h \ 103 $(BUILD_DIR)/scene.o: scene.c ascension/error.h ascension/context.h \
104 ascension/datatypes.h ascension/window.h ascension/glcontext.h \ 104 ascension/datatypes.h ascension/window.h ascension/glcontext.h \
105 ascension/scene.h ascension/scene_node.h ascension/transform.h \ 105 ascension/scene.h ascension/scene_node.h ascension/transform.h \
106 ascension/camera.h ascension/input.h ascension/ui/font.h \ 106 ascension/camera.h ascension/input.h ascension/ui/font.h \
107 ascension/scene.h ascension/behavior.h ascension/shader.h \ 107 ascension/scene.h ascension/behavior.h ascension/shader.h \
108 ascension/sprite.h ascension/mesh.h ascension/texture.h \ 108 ascension/sprite.h ascension/mesh.h ascension/texture.h
109 ascension/shader.h
110 @echo "Compiling $<" 109 @echo "Compiling $<"
111 $(CC) -o $@ $(CFLAGS) -c $< 110 $(CC) -o $@ $(CFLAGS) -c $<
112 111
113 $(BUILD_DIR)/scene_node.o: scene_node.c ascension/scene_node.h \ 112 $(BUILD_DIR)/scene_node.o: scene_node.c ascension/scene_node.h \
114 ascension/datatypes.h ascension/transform.h ascension/context.h \ 113 ascension/datatypes.h ascension/transform.h ascension/context.h \
126 @echo "Compiling $<" 125 @echo "Compiling $<"
127 $(CC) -o $@ $(CFLAGS) -c $< 126 $(CC) -o $@ $(CFLAGS) -c $<
128 127
129 $(BUILD_DIR)/sprite.o: sprite.c ascension/sprite.h ascension/scene_node.h \ 128 $(BUILD_DIR)/sprite.o: sprite.c ascension/sprite.h ascension/scene_node.h \
130 ascension/datatypes.h ascension/transform.h ascension/mesh.h \ 129 ascension/datatypes.h ascension/transform.h ascension/mesh.h \
131 ascension/texture.h ascension/shader.h ascension/camera.h \ 130 ascension/texture.h ascension/camera.h ascension/context.h \
132 ascension/context.h ascension/window.h ascension/glcontext.h \ 131 ascension/window.h ascension/glcontext.h ascension/scene.h \
133 ascension/scene.h ascension/input.h ascension/ui/font.h \ 132 ascension/input.h ascension/ui/font.h ascension/glcontext.h \
134 ascension/glcontext.h ascension/error.h ascension/mesh.h \ 133 ascension/error.h ascension/mesh.h ascension/shader.h \
135 ascension/constants.h 134 ascension/constants.h
136 @echo "Compiling $<" 135 @echo "Compiling $<"
137 $(CC) -o $@ $(CFLAGS) -c $< 136 $(CC) -o $@ $(CFLAGS) -c $<
138 137
139 $(BUILD_DIR)/text.o: text.c ascension/error.h ascension/context.h \ 138 $(BUILD_DIR)/text.o: text.c ascension/error.h ascension/context.h \
141 ascension/scene.h ascension/scene_node.h ascension/transform.h \ 140 ascension/scene.h ascension/scene_node.h ascension/transform.h \
142 ascension/camera.h ascension/input.h ascension/ui/font.h \ 141 ascension/camera.h ascension/input.h ascension/ui/font.h \
143 ascension/ui/text.h ascension/ui/font.h ascension/ui/../sprite.h \ 142 ascension/ui/text.h ascension/ui/font.h ascension/ui/../sprite.h \
144 ascension/ui/../scene_node.h ascension/ui/../mesh.h \ 143 ascension/ui/../scene_node.h ascension/ui/../mesh.h \
145 ascension/ui/../datatypes.h ascension/ui/../texture.h \ 144 ascension/ui/../datatypes.h ascension/ui/../texture.h \
146 ascension/ui/../shader.h ascension/ui/../camera.h 145 ascension/ui/../camera.h
147 @echo "Compiling $<" 146 @echo "Compiling $<"
148 $(CC) -o $@ $(CFLAGS) -c $< 147 $(CC) -o $@ $(CFLAGS) -c $<
149 148
150 $(BUILD_DIR)/texture.o: texture.c ascension/error.h ascension/context.h \ 149 $(BUILD_DIR)/texture.o: texture.c ascension/error.h ascension/context.h \
151 ascension/datatypes.h ascension/window.h ascension/glcontext.h \ 150 ascension/datatypes.h ascension/window.h ascension/glcontext.h \

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