39 struct asc_behavior_s { |
39 struct asc_behavior_s { |
40 asc_behavior_func func; |
40 asc_behavior_func func; |
41 asc_behavior_destroy_func destroy_func; |
41 asc_behavior_destroy_func destroy_func; |
42 AscSceneNode *node; |
42 AscSceneNode *node; |
43 void *data; |
43 void *data; |
|
44 bool enabled; |
44 // TODO: more useful attributes, e.g. timing settings |
45 // TODO: more useful attributes, e.g. timing settings |
45 }; |
46 }; |
46 |
47 |
47 struct asc_behavior_create_args { |
48 struct asc_behavior_create_args { |
48 asc_behavior_func func; |
49 asc_behavior_func func; |