30 #include "ascension/context.h" |
30 #include "ascension/context.h" |
31 |
31 |
32 #include <GL/glew.h> |
32 #include <GL/glew.h> |
33 |
33 |
34 void asc_window_settings_init_defaults(AscWindowSettings *settings) { |
34 void asc_window_settings_init_defaults(AscWindowSettings *settings) { |
35 settings->dimensions.width = 800; |
35 settings->dimensions.width = 800u; |
36 settings->dimensions.height = 600; |
36 settings->dimensions.height = 600u; |
37 settings->fullscreen = false; |
37 settings->fullscreen = false; |
38 settings->glsettings.depth_size = 24; |
38 settings->glsettings.depth_size = 24; |
39 settings->glsettings.vsync = 1; |
39 settings->glsettings.vsync = 1; |
40 settings->glsettings.gl_major_version = 4; |
40 settings->glsettings.gl_major_version = 4; |
41 settings->glsettings.gl_minor_version = 0; |
41 settings->glsettings.gl_minor_version = 0; |