105 |
105 |
106 $(BUILD_DIR)/scene.o: scene.c ascension/error.h ascension/context.h \ |
106 $(BUILD_DIR)/scene.o: scene.c ascension/error.h ascension/context.h \ |
107 ascension/datatypes.h ascension/window.h ascension/glcontext.h \ |
107 ascension/datatypes.h ascension/window.h ascension/glcontext.h \ |
108 ascension/scene.h ascension/scene_node.h ascension/transform.h \ |
108 ascension/scene.h ascension/scene_node.h ascension/transform.h \ |
109 ascension/camera.h ascension/input.h ascension/font.h ascension/scene.h \ |
109 ascension/camera.h ascension/input.h ascension/font.h ascension/scene.h \ |
110 ascension/behavior.h ascension/shader.h |
110 ascension/behavior.h ascension/shader.h ascension/util.h |
111 @echo "Compiling $<" |
111 @echo "Compiling $<" |
112 $(CC) -o $@ $(CFLAGS) -c $< |
112 $(CC) -o $@ $(CFLAGS) -c $< |
113 |
113 |
114 $(BUILD_DIR)/scene_node.o: scene_node.c ascension/scene_node.h \ |
114 $(BUILD_DIR)/scene_node.o: scene_node.c ascension/scene_node.h \ |
115 ascension/datatypes.h ascension/transform.h ascension/context.h \ |
115 ascension/datatypes.h ascension/transform.h ascension/context.h \ |