| 26 */ |
26 */ |
| 27 |
27 |
| 28 #include <ui/ui.h> |
28 #include <ui/ui.h> |
| 29 |
29 |
| 30 static void application_startup([[maybe_unused]] UiEvent *event, [[maybe_unused]] void *data) { |
30 static void application_startup([[maybe_unused]] UiEvent *event, [[maybe_unused]] void *data) { |
| 31 UiObject *window = ui_window("Ascension - Texture Atlas Editor", NULL); |
31 UiObject *window = ui_window("Ascension - Texture Atlas Editor"); |
| 32 |
|
| 33 ui_show(window); |
32 ui_show(window); |
| 34 } |
33 } |
| 35 |
34 |
| 36 int main(int argc, char** argv) { |
35 int main(int argc, char** argv) { |
| 37 ui_init("asc_atlas_editor", argc, argv); |
36 ui_init("asc_atlas_editor", argc, argv); |
| 38 ui_onstartup(application_startup, NULL); |
37 ui_onstartup(application_startup, NULL); |
| 39 |
|
| 40 ui_set_property("ui.gtk.window.showtitle", "sidebar"); |
|
| 41 ui_set_property("ui.gtk.window.appmenu.position", "rightpanel"); |
|
| 42 |
|
| 43 ui_main(); |
38 ui_main(); |
| 44 |
|
| 45 return 0; |
39 return 0; |
| 46 } |
40 } |