87 node->update_func = asc_text_update; |
87 node->update_func = asc_text_update; |
88 |
88 |
89 node->flags = args.alignment; |
89 node->flags = args.alignment; |
90 node->position.x = (float) args.x; |
90 node->position.x = (float) args.x; |
91 node->position.y = (float) args.y; |
91 node->position.y = (float) args.y; |
|
92 node->position.z = ASC_SCENE_2D_DEPTH_OFFSET; |
|
93 node->scale.depth = 1.f; |
92 text->max_width = args.max_width; |
94 text->max_width = args.max_width; |
93 text->font = asc_active_font; |
95 text->font = asc_active_font; |
94 text->color = asc_context.ink; |
96 text->color = asc_context.ink; |
95 if (args.text == NULL) { |
97 if (args.text == NULL) { |
96 text->text = cx_mutstr(strdup(" ")); |
98 text->text = cx_mutstr(strdup(" ")); |