revert introduction of high level ucx trees and stick to the low level API default tip

fix memory leak in asc_text_printf()

update to recent snapshot of ucx 3.1

define macro for predefined shader

centralize draw functions

redesign FPS counter

fix that update_transform flag was never cleared

add mouse and window focus - resolves #382

(0) -30 -10 -8 tip

mercurial