remove pre-defined dummy textures by introducing conditional compilation for shaders default tip

fix incorrect flip of viewport y-axis

remove the need for a second pair of texture coordinates

rename parameters of asc_set_rotation()

add possibility to modify the node's transformation matrix

move flag macros to datatypes.h

remove outdated functions

add 2D affine transformations

add functions to scale vectors

add UI scaling

remove unused context variable

update to most recent ucx 3.2 preview

remove GCC attributes which are rarely helpful - resolves #663

add TODO for fixing color type conversion

(0) -100 -14 tip

mercurial