Sat, 14 Jun 2025 14:02:16 +0200
adds first basic rectangle shader
partially solves issue #384
143
4db4f00493ad
prepare implementation of primitives
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
1 | /* |
4db4f00493ad
prepare implementation of primitives
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
2 | * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER. |
4db4f00493ad
prepare implementation of primitives
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
3 | * Copyright 2025 Mike Becker. All rights reserved. |
4db4f00493ad
prepare implementation of primitives
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
4 | * |
4db4f00493ad
prepare implementation of primitives
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
5 | * Redistribution and use in source and binary forms, with or without |
4db4f00493ad
prepare implementation of primitives
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
6 | * modification, are permitted provided that the following conditions are met: |
4db4f00493ad
prepare implementation of primitives
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
7 | * |
4db4f00493ad
prepare implementation of primitives
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
8 | * 1. Redistributions of source code must retain the above copyright |
4db4f00493ad
prepare implementation of primitives
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
9 | * notice, this list of conditions and the following disclaimer. |
4db4f00493ad
prepare implementation of primitives
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
10 | * |
4db4f00493ad
prepare implementation of primitives
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
11 | * 2. Redistributions in binary form must reproduce the above copyright |
4db4f00493ad
prepare implementation of primitives
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
12 | * notice, this list of conditions and the following disclaimer in the |
4db4f00493ad
prepare implementation of primitives
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
13 | * documentation and/or other materials provided with the distribution. |
4db4f00493ad
prepare implementation of primitives
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
14 | * |
4db4f00493ad
prepare implementation of primitives
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
15 | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
4db4f00493ad
prepare implementation of primitives
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
16 | * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
4db4f00493ad
prepare implementation of primitives
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
17 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE |
4db4f00493ad
prepare implementation of primitives
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
18 | * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE |
4db4f00493ad
prepare implementation of primitives
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
19 | * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
4db4f00493ad
prepare implementation of primitives
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
20 | * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
4db4f00493ad
prepare implementation of primitives
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
21 | * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
4db4f00493ad
prepare implementation of primitives
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
22 | * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
4db4f00493ad
prepare implementation of primitives
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
23 | * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
4db4f00493ad
prepare implementation of primitives
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
24 | * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE |
4db4f00493ad
prepare implementation of primitives
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
25 | * POSSIBILITY OF SUCH DAMAGE. |
4db4f00493ad
prepare implementation of primitives
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
26 | */ |
4db4f00493ad
prepare implementation of primitives
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
27 | |
4db4f00493ad
prepare implementation of primitives
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
28 | #include "ascension/2d.h" |
4db4f00493ad
prepare implementation of primitives
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
29 | |
151
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
30 | #include "ascension/constants.h" |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
31 | #include "ascension/context.h" |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
32 | #include "ascension/error.h" |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
33 | #include "ascension/shader.h" |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
34 | |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
35 | #include <GL/glew.h> |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
36 | |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
37 | typedef struct asc_rectangle_shader_s { |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
38 | AscShaderProgram program; |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
39 | GLint color; |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
40 | GLint size; |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
41 | GLint thickness; |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
42 | } AscRectangleShader; |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
43 | |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
44 | static void *asc_rectangle_shader_create(bool fill) { |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
45 | AscShaderCodes codes; |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
46 | if (asc_shader_load_code_files((AscShaderCodeInfo){ |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
47 | .files.vtx = "sprite_vtx.glsl", |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
48 | .files.frag = "rectangle_frag.glsl", |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
49 | .defines.frag = fill ? "#define FILL" : NULL, |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
50 | }, &codes)) { |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
51 | asc_error("Loading sprite shader failed."); |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
52 | return NULL; |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
53 | } |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
54 | AscRectangleShader *shader = asc_shader_create(codes, sizeof(*shader)); |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
55 | if (asc_has_error()) { |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
56 | asc_shader_free_codes(codes); |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
57 | return NULL; |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
58 | } |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
59 | shader->color = glGetUniformLocation(shader->program.gl_id, "color"); |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
60 | shader->size = glGetUniformLocation(shader->program.gl_id, "size"); |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
61 | if (fill) { |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
62 | shader->thickness = -1; |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
63 | } else { |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
64 | shader->thickness = glGetUniformLocation(shader->program.gl_id, "thickness"); |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
65 | } |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
66 | asc_shader_free_codes(codes); |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
67 | |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
68 | asc_error_catch_all_gl(); |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
69 | |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
70 | return shader; |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
71 | } |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
72 | |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
73 | static AscShaderProgram *asc_rectangle_shader_fill_create() { |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
74 | return asc_rectangle_shader_create(true); |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
75 | } |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
76 | |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
77 | static AscShaderProgram *asc_rectangle_shader_draw_create() { |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
78 | return asc_rectangle_shader_create(false); |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
79 | } |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
80 | |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
81 | static const AscRectangleShader *asc_rectangle_shader_draw(void) { |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
82 | return asc_shader_lookup_or_create(ASC_SHADER_RECTANGLE_DRAW, asc_rectangle_shader_draw_create); |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
83 | } |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
84 | |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
85 | static const AscRectangleShader *asc_rectangle_shader_fill(void) { |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
86 | return asc_shader_lookup_or_create(ASC_SHADER_RECTANGLE_FILL, asc_rectangle_shader_fill_create); |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
87 | } |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
88 | |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
89 | static void asc_rectangle_destroy(AscSceneNode *node) { |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
90 | asc_ptr_cast(AscRectangle, rectangle, node); |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
91 | asc_mesh_destroy(&rectangle->mesh); |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
92 | } |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
93 | |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
94 | static void asc_rectangle_update(AscSceneNode *node) { |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
95 | asc_ptr_cast(AscRectangle, rectangle, node); |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
96 | asc_vec2f size = asc_vec2f_new(rectangle->width, rectangle->height); |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
97 | asc_mesh_plane_2d(&rectangle->mesh, .size = size, .uv_scale = size); |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
98 | } |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
99 | |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
100 | static void asc_rectangle_draw(const AscCamera *camera, const AscSceneNode *node) { |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
101 | asc_ptr_cast(AscRectangle, rectangle, node); |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
102 | bool filled = asc_test_flag(rectangle->flags, ASC_RECTANGLE_FILLED); |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
103 | |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
104 | // Activate shader |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
105 | // TODO: scene should know which shader we are going to activate s.t. it can pre-sort nodes |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
106 | const AscRectangleShader *shader = filled |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
107 | ? asc_rectangle_shader_fill() |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
108 | : asc_rectangle_shader_draw(); |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
109 | asc_shader_use(&shader->program, camera); |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
110 | |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
111 | // Upload uniforms |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
112 | // TODO: uploading model matrix could be a helper function |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
113 | glUniformMatrix4fv(shader->program.model, 1, |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
114 | GL_FALSE, node->world_transform); |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
115 | |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
116 | glUniform4f(shader->color, |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
117 | rectangle->color.red, |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
118 | rectangle->color.green, |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
119 | rectangle->color.blue, |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
120 | rectangle->color.alpha |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
121 | ); |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
122 | glUniform2f(shader->size, (float) rectangle->width, (float) rectangle->height); |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
123 | |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
124 | if (!filled) { |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
125 | // TODO: implement thickness |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
126 | glUniform1f(shader->thickness, 1); |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
127 | } |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
128 | |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
129 | // Draw mesh |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
130 | asc_mesh_draw_triangle_strip(&rectangle->mesh); |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
131 | } |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
132 | |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
133 | AscSceneNode *asc_rectangle_create(struct asc_rectangle_create_args args) { |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
134 | AscRectangle *rectangle = cxZallocDefault(sizeof(AscRectangle)); |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
135 | |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
136 | if (args.bounds.size.width + args.bounds.size.height > 0) { |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
137 | rectangle->node.position.x = (float) args.bounds.pos.x; |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
138 | rectangle->node.position.y = (float) args.bounds.pos.y; |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
139 | rectangle->width = args.bounds.size.width; |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
140 | rectangle->height = args.bounds.size.height; |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
141 | } else { |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
142 | rectangle->node.position.x = (float) args.x; |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
143 | rectangle->node.position.y = (float) args.y; |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
144 | rectangle->width = args.width; |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
145 | rectangle->height = args.height; |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
146 | } |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
147 | |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
148 | rectangle->color = asc_col_itof(asc_context.ink); |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
149 | |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
150 | if (args.filled) { |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
151 | asc_set_flag(rectangle->flags, ASC_RECTANGLE_FILLED); |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
152 | } |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
153 | |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
154 | AscSceneNode *node = &rectangle->node; |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
155 | node->position.z = ASC_SCENE_2D_DEPTH_OFFSET; |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
156 | node->scale = asc_vec3f_one; |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
157 | node->render_group = asc_context.ink.alpha < 255 |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
158 | ? ASC_RENDER_GROUP_2D_BLEND |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
159 | : ASC_RENDER_GROUP_2D_OPAQUE; |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
160 | node->update_func = asc_rectangle_update; |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
161 | node->destroy_func = asc_rectangle_destroy; |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
162 | node->draw_func = asc_rectangle_draw; |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
163 | asc_node_update(node); |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
164 | return node; |
42960d0c879b
adds first basic rectangle shader
Mike Becker <universe@uap-core.de>
parents:
143
diff
changeset
|
165 | } |