Mon, 21 Apr 2025 17:27:33 +0200
use refcounted objects for textures instead of pass-by-value int structs
0 | 1 | .idea/ |
2 | nbproject/ | |
3 | build/ | |
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2187a732f4d7
prepare code for embedding shader sources with c23 #embed
Mike Becker <universe@uap-core.de>
parents:
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changeset
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4 | shader/.*\.h |
0 | 5 | config.mk |