Thu, 21 Mar 2024 23:01:09 +0100
fix iteration order when drawing nodes
| 0 | 1 | /* |
| 2 | * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER. | |
| 3 | * Copyright 2023 Mike Becker. All rights reserved. | |
| 4 | * | |
| 5 | * Redistribution and use in source and binary forms, with or without | |
| 6 | * modification, are permitted provided that the following conditions are met: | |
| 7 | * | |
| 8 | * 1. Redistributions of source code must retain the above copyright | |
| 9 | * notice, this list of conditions and the following disclaimer. | |
| 10 | * | |
| 11 | * 2. Redistributions in binary form must reproduce the above copyright | |
| 12 | * notice, this list of conditions and the following disclaimer in the | |
| 13 | * documentation and/or other materials provided with the distribution. | |
| 14 | * | |
| 15 | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | |
| 16 | * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
| 17 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE | |
| 18 | * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE | |
| 19 | * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR | |
| 20 | * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF | |
| 21 | * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS | |
| 22 | * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN | |
| 23 | * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) | |
| 24 | * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE | |
| 25 | * POSSIBILITY OF SUCH DAMAGE. | |
| 26 | */ | |
| 27 | ||
| 7 | 28 | #include "ascension/context.h" |
| 29 | #include "ascension/error.h" | |
| 30 | #include "ascension/utils.h" | |
|
15
362b7659dc76
add shader loading and unloading
Mike Becker <universe@uap-core.de>
parents:
11
diff
changeset
|
31 | #include "ascension/shader.h" |
| 0 | 32 | |
|
6
302971e8599b
move window related stuff to its own unit
Mike Becker <universe@uap-core.de>
parents:
3
diff
changeset
|
33 | #include <SDL2/SDL.h> |
|
302971e8599b
move window related stuff to its own unit
Mike Becker <universe@uap-core.de>
parents:
3
diff
changeset
|
34 | #include <SDL2/SDL_ttf.h> |
| 0 | 35 | |
| 36 | AscContext asc_context; | |
| 37 | ||
| 38 | void asc_context_initialize(void) { | |
| 39 | if (asc_test_flag(asc_context.flags, ASC_FLAG_INITILIZED)) | |
| 40 | return; | |
| 11 | 41 | memset(&asc_context, 0, sizeof(AscContext)); |
| 0 | 42 | |
| 43 | // initialize error buffer | |
| 44 | cxBufferInit( | |
| 45 | &asc_context.error_buffer, | |
| 46 | NULL, | |
| 47 | 256, | |
| 48 | NULL, | |
| 49 | CX_BUFFER_AUTO_EXTEND | |
| 50 | ); | |
| 51 | ||
| 52 | // initialize SDL | |
| 53 | if (SDL_Init(SDL_INIT_VIDEO) < 0) { | |
| 54 | asc_error(SDL_GetError()); | |
| 55 | } else { | |
| 56 | if (TTF_Init() < 0) { | |
| 57 | asc_error(TTF_GetError()); | |
| 58 | } | |
| 59 | } | |
| 60 | SDL_ClearError(); | |
| 61 | asc_set_flag(&asc_context.flags, ASC_FLAG_INITILIZED); | |
| 62 | asc_dprintf("Ascension context initialized."); | |
| 63 | } | |
| 64 | ||
| 65 | void asc_context_destroy(void) { | |
|
15
362b7659dc76
add shader loading and unloading
Mike Becker <universe@uap-core.de>
parents:
11
diff
changeset
|
66 | asc_shader_destroy_predefined(); |
| 7 | 67 | for (unsigned int i = 0 ; i < ASC_MAX_WINDOWS ; i++) { |
| 68 | asc_window_destroy(&asc_context.windows[i]); | |
| 69 | } | |
| 11 | 70 | asc_font_cache_clear(); |
| 0 | 71 | |
| 72 | // quit SDL | |
| 73 | if (TTF_WasInit()) | |
| 74 | TTF_Quit(); | |
| 75 | SDL_Quit(); | |
| 76 | ||
| 77 | // destroy the error buffer | |
| 78 | cxBufferDestroy(&asc_context.error_buffer); | |
| 79 | asc_context.flags = 0; | |
| 80 | asc_dprintf("Ascension context destroyed."); | |
| 81 | } | |
|
16
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
15
diff
changeset
|
82 | |
|
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
15
diff
changeset
|
83 | static void asc_event_window_resized(Uint32 id, Sint32 width, Sint32 height) { |
|
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
15
diff
changeset
|
84 | for (unsigned int i = 0 ; i < ASC_MAX_WINDOWS ; i++) { |
|
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
15
diff
changeset
|
85 | if (asc_context.windows[i].id == id) { |
|
37
8a8cc6725b48
add camera and render groups
Mike Becker <universe@uap-core.de>
parents:
28
diff
changeset
|
86 | asc_vec2i dimensions = (asc_vec2i) {width, height}; |
|
8a8cc6725b48
add camera and render groups
Mike Becker <universe@uap-core.de>
parents:
28
diff
changeset
|
87 | asc_context.windows[i].resized = true; |
|
8a8cc6725b48
add camera and render groups
Mike Becker <universe@uap-core.de>
parents:
28
diff
changeset
|
88 | asc_context.windows[i].dimensions = dimensions; |
|
8a8cc6725b48
add camera and render groups
Mike Becker <universe@uap-core.de>
parents:
28
diff
changeset
|
89 | asc_context.windows[i].ui.viewport.size = dimensions; |
|
8a8cc6725b48
add camera and render groups
Mike Becker <universe@uap-core.de>
parents:
28
diff
changeset
|
90 | asc_context.windows[i].ui.cameras[0].rect.size = dimensions; |
|
16
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
15
diff
changeset
|
91 | return; |
|
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
15
diff
changeset
|
92 | } |
|
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
15
diff
changeset
|
93 | } |
|
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
15
diff
changeset
|
94 | } |
|
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
15
diff
changeset
|
95 | |
|
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
15
diff
changeset
|
96 | bool asc_loop_next(void) { |
|
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
15
diff
changeset
|
97 | // dispatch SDL events |
|
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
15
diff
changeset
|
98 | SDL_Event event; |
|
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
15
diff
changeset
|
99 | while (SDL_PollEvent(&event)) { |
|
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
15
diff
changeset
|
100 | switch (event.type) { |
|
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
15
diff
changeset
|
101 | case SDL_QUIT: |
|
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
15
diff
changeset
|
102 | asc_set_flag(&asc_context.flags, ASC_FLAG_QUIT); |
|
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
15
diff
changeset
|
103 | break; |
|
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
15
diff
changeset
|
104 | case SDL_WINDOWEVENT: { |
|
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
15
diff
changeset
|
105 | if (event.window.event == SDL_WINDOWEVENT_RESIZED) |
|
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
15
diff
changeset
|
106 | asc_event_window_resized( |
|
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
15
diff
changeset
|
107 | event.window.windowID, |
|
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
15
diff
changeset
|
108 | event.window.data1, |
|
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
15
diff
changeset
|
109 | event.window.data2 |
|
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
15
diff
changeset
|
110 | ); |
|
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
15
diff
changeset
|
111 | break; |
|
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
15
diff
changeset
|
112 | } |
|
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
15
diff
changeset
|
113 | case SDL_KEYDOWN: |
|
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
15
diff
changeset
|
114 | // TODO: remove this code and implement key press map instead |
|
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
15
diff
changeset
|
115 | if (event.key.keysym.sym == SDLK_ESCAPE) |
|
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
15
diff
changeset
|
116 | return false; |
|
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
15
diff
changeset
|
117 | break; |
|
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
15
diff
changeset
|
118 | case SDL_KEYUP: |
|
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
15
diff
changeset
|
119 | // TODO: implement key press map |
|
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
15
diff
changeset
|
120 | break; |
|
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
15
diff
changeset
|
121 | } |
|
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
15
diff
changeset
|
122 | } |
|
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
15
diff
changeset
|
123 | |
|
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
15
diff
changeset
|
124 | // sync the windows |
|
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
15
diff
changeset
|
125 | for (unsigned int i = 0 ; i < ASC_MAX_WINDOWS ; i++) { |
|
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
15
diff
changeset
|
126 | if (asc_context.windows[i].id > 0) { |
|
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
15
diff
changeset
|
127 | asc_window_sync(&asc_context.windows[i]); |
|
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
15
diff
changeset
|
128 | } |
|
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
15
diff
changeset
|
129 | } |
|
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
15
diff
changeset
|
130 | |
|
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
15
diff
changeset
|
131 | // compute frame time |
|
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
15
diff
changeset
|
132 | static Uint32 ticks; |
|
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
15
diff
changeset
|
133 | Uint32 ticks_elapsed = SDL_GetTicks() - ticks; |
|
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
15
diff
changeset
|
134 | ticks = SDL_GetTicks(); |
|
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
15
diff
changeset
|
135 | asc_context.elapsed_millis = ticks_elapsed; |
|
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
15
diff
changeset
|
136 | asc_context.elapsed = (float) ticks_elapsed / 1000.0f; |
|
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
15
diff
changeset
|
137 | |
|
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
15
diff
changeset
|
138 | return !asc_test_flag(asc_context.flags, ASC_FLAG_QUIT); |
|
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
15
diff
changeset
|
139 | } |