Fri, 13 Jun 2025 17:45:19 +0200
compute frame time before syncing to avoid div-by-zero in first frame
88
6234b7ea48f3
add support for 2d textures in sprite shader - fixes #386
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
1 | (binary:image/png) |