changelog
- Mon, 04 Mar 2024 08:57:26 +0100
- by Olaf Wintermann <olaf.wintermann@gmail.com> [Mon, 04 Mar 2024 08:57:26 +0100] rev 841
- fix build in case CX_SZMUL_BUILTIN is undefined
- Mon, 26 Feb 2024 21:07:23 +0100
- by Mike Becker <universe@uap-core.de> [Mon, 26 Feb 2024 21:07:23 +0100] rev 840
- allow freeing tree nodes on exit - fixes #377
- Wed, 21 Feb 2024 18:53:55 +0100
- by Mike Becker <universe@uap-core.de> [Wed, 21 Feb 2024 18:53:55 +0100] rev 839
- add xml test case for the tree iterator
closes #371
- Wed, 21 Feb 2024 18:32:38 +0100
- by Mike Becker <universe@uap-core.de> [Wed, 21 Feb 2024 18:32:38 +0100] rev 838
- add visit_on_exit to iterator implementation
relates to #371
- Mon, 19 Feb 2024 22:12:13 +0100
- by Mike Becker <universe@uap-core.de> [Mon, 19 Feb 2024 22:12:13 +0100] rev 837
- add depth assertion to basic tree iterator test
- Mon, 19 Feb 2024 22:09:16 +0100
- by Mike Becker <universe@uap-core.de> [Mon, 19 Feb 2024 22:09:16 +0100] rev 836
- implement basic (enter only) tree iterator
relates to #371
- Mon, 19 Feb 2024 22:08:09 +0100
- by Mike Becker <universe@uap-core.de> [Mon, 19 Feb 2024 22:08:09 +0100] rev 835
- set tree iterator stack pointer to NULL on dispose to avoid accidental double-frees
- Sun, 18 Feb 2024 21:12:28 +0100
- by Mike Becker <universe@uap-core.de> [Sun, 18 Feb 2024 21:12:28 +0100] rev 834
- capitalize cx_array_declare()
- Sun, 18 Feb 2024 13:38:42 +0100
- by Mike Becker <universe@uap-core.de> [Sun, 18 Feb 2024 13:38:42 +0100] rev 833
- vastly simplify tree iterators and add test for creating them
relates to #371
- Sun, 18 Feb 2024 13:16:38 +0100
- by Mike Becker <universe@uap-core.de> [Sun, 18 Feb 2024 13:16:38 +0100] rev 832
- make cx_array_simple_add() automatically take the address of the element
- Sun, 18 Feb 2024 13:01:09 +0100
- by Mike Becker <universe@uap-core.de> [Sun, 18 Feb 2024 13:01:09 +0100] rev 831
- add convenience macros for cx_array_*
- Sun, 18 Feb 2024 12:24:04 +0100
- by Mike Becker <universe@uap-core.de> [Sun, 18 Feb 2024 12:24:04 +0100] rev 830
- commit complicated stuff before simplifying it
relates to #371