docs/Writerside/topics/hash_map.h.md

Tue, 11 Feb 2025 21:28:55 +0100

author
Mike Becker <universe@uap-core.de>
date
Tue, 11 Feb 2025 21:28:55 +0100
changeset 1194
b9654414c087
parent 1190
a7b913d5d589
permissions
-rw-r--r--

fix typos in CHANGELOG

# Hash Map

<warning>
Outdated Section - will be updated soon!
</warning>

UCX provides a basic hash map implementation with a configurable amount of buckets.
If you do not specify the number of buckets, a default of 16 buckets will be used.
You can always rehash the map with `cxMapRehash()` to change the number of buckets to something more efficient,
but you need to be careful, because when you use this function you are effectively locking into using this
specific hash map implementation, and you would need to remove all calls to this function when you want to
exchange the concrete map implementation with something different.

<!--
## Undocumented Symbols (TODO)
### cxHashMapCreate
### cxMapRehash
-->

<seealso>
<category ref="apidoc">
<a href="https://ucx.sourceforge.io/api/hash__map_8h.html">hash_map.h</a>
</category>
</seealso>

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