Wed, 12 Mar 2025 16:08:35 +0100
complete most of the map.h documentation
relates to #451
# Map Interface Similar to the list interface, the map interface provides a common API for implementing maps. UCX is shipped with a [hash map](hash_map.h.md) implementation of this interface. ```C #include <cx/hash_map.h> CxMap *cxHashMapCreate(const CxAllocator *allocator, size_t itemsize, size_t buckets); CxMap *cxHashMapCreateSimple(size_t itemsize); ``` The function `cxHashMapCreate()` creates a new map where both the map structure and the contained buckets are allocated by the specified `allocator`. The default stdlib allocator is used in `cxHashMapCreateSimple()`. The map will store items of size `itemsize`. You can use the `CX_STORE_POINTERS` macro for `itemsize` to indicate that the map shall store pointers instead of actual items. If you pass zero for the number of `buckets`, or use `cxHashMapSimple()`, the map is initialized with a default of 16 buckets, otherwise the specified number of buckets is allocated. > If you want to lazy-initialize maps, you can use the global `cxEmptyMap` symbol as a placeholder instead of using a `NULL`-pointer. > While you *must not* insert elements into that map, you can safely access this map or create iterators. > This allows you to write clean code without checking for `NULL`-pointer everywhere. > You still need to make sure that the placeholder is replaced with an actual map before inserting elements. ## Overview <warning> TODO: example </warning> > In the following Sections, the type for the key is denoted `KeyType`. > All functions are implemented as generics, so that the following types are supported: > `CxHashKey`, `cxstring`, `cxmutstr`, `const char*`, and `char*`. > {style="note"} ## Insert ```C #include <cx/map.h> int cxMapPut(CxMap *map, KeyType key, void *value); ``` The function `cxMapPut()` stores the specified `key` / `value` pair. The key is always copied. The behavior for the value is dependent on whether the map is storing pointers. If it is storing pointers, the `value` pointer is directly stored in the map. Otherwise, the memory pointed to by `value` is copied, using the element size of the collection. If an element is already associated with the specified key, it is replaced. If [destructor functions](collection.h.md#destructor-functions) are registered, they are invoked for the old element before it is replaced. This function returns zero if the element was successfully put into the map and non-zero otherwise. ## Access ```C #include <cx/map.h> void *cxMapGet(CxMap *map, KeyType key); size_t cxMapSize(const CxMap *map); ``` With the function `cxMapGet()` you can retrieve a value stored under the specified `key`. If there is no such value, this function returns `NULL`. The function `cxMapSize()` returns how many key/value-pairs are currently stored in the map. ## Remove ```C #include <cx/map.h> int cxMapRemove(CxMap *map, KeyType key); int cxMapRemoveAndGet(CxMap *map, KeyType key, void* targetbuf); void cxMapClear(CxMap *map); ``` The function `cxMapRemove()` retrieves and removes a value stored under the specified `key`. If [destructor functions](collection.h.md#destructor-functions) are registered, they are called before removal. On the other hand, `cxMapRemoveAndGet()` does not invoke the destructor functions, and instead copies the value into the `targetbuf` which must be sufficiently large to hold the value. In either case, the functions return zero when an element was found under the specified key, and non-zero otherwise. The function `cxMapClear()` removes all elements from the map, invoking the destructor functions for each of them. ## Iterators ```C #include <cx/map.h> CxMapIterator cxMapIterator(const CxMap *map); CxMapIterator cxMapIteratorKeys(const CxMap *map); CxMapIterator cxMapIteratorValues(const CxMap *map); CxMapIterator cxMapMutIterator(CxMap *map); CxMapIterator cxMapMutIteratorKeys(CxMap *map); CxMapIterator cxMapMutIteratorValues(CxMap *map); ``` The above functions create a ([mutating](iterator.h.md#mutating-iterators)) iterator over the pairs, keys, or values of the specified `map`, respectively. Iterators over pairs yield elements of type `CxMapEntry*` which is a struct containing a pointer to the `key` and the value, respectively. Iterators over keys yield elements of type `const CxHashKey*` (cf. [CxHashKey documentation](hash_key.h.md)). The behavior of iterators over values depends on the concrete implementation. Implementations are encouraged to support `CX_STORE_POINTERS`. If used, the `void*` elements the iterator yields, shall be directly the stored pointers. Otherwise, the iterator shall yield pointers to the map's memory where the value is stored. ## Dispose ```C #include <cx/map.h> void cxMapFree(CxMap *map); ``` The function `cxMapFree()` invokes the [destructor functions](collection.h.md#destructor-functions) for all elements, and then deallocates the entire memory for the map. ## Implement own Map Structures ```C typedef struct cx_map_entry_s { const CxHashKey *key; void *value; } CxMapEntry; ``` <warning> TODO: example </warning> The required behavior for the implementations is described in the following table. You can always look at the source code of the UCX hash map to get inspiration. | Function | Description | |--------------|----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------| | `clear` | Invoke [destructor functions](collection.h.md#destructor-functions) on all elements and remove them from the map. | | `deallocate` | Invoke destructor functions on all elements and deallocate the entire map memory. | | `put` | Store an element in the map. If an element is already stored, invoke the destructor functions on that element and replace it with the new element. Return non-zero when allocating memory fails. | | `get` | Look up the specified key and return the associated value (or `NULL` if the key was not found). | | `remove` | Remove an element from the map. If a target buffer is specified, copy the elements to that buffer. Otherwise, invoke the destructor functions for the element. If the key was not found in the map, return non-zero. | | `iterator` | Return an iterator over the pairs, the keys, or the values, depending on the iterator type passed with the last argument. | > In contrast to the list interface, there is no `cx_map_init()` function which automatically > configures a wrapping mechanism when `CX_STORE_POINTERS` is used. > That means, in the implementation of the above functions you must take care of distinguishing between > maps that are storing pointers and that are storing elements yourself (if you want to support both). >{style="note"} <seealso> <category ref="apidoc"> <a href="https://ucx.sourceforge.io/api/map_8h.html">map.h</a> </category> </seealso>