docs/Writerside/topics/map.h.md

Tue, 18 Mar 2025 19:03:18 +0100

author
Mike Becker <universe@uap-core.de>
date
Tue, 18 Mar 2025 19:03:18 +0100
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basic structure for tree.h documentation

relates to #451

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1 # Map Interface
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2
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3 Similar to the list interface, the map interface provides a common API for implementing maps.
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4
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5 UCX is shipped with a [hash map](hash_map.h.md) implementation of this interface.
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6
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7 ```C
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8 #include <cx/hash_map.h>
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9
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10 CxMap *cxHashMapCreate(const CxAllocator *allocator,
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11 size_t itemsize, size_t buckets);
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12
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13 CxMap *cxHashMapCreateSimple(size_t itemsize);
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14 ```
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15
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16 The function `cxHashMapCreate()` creates a new map where both the map structure
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17 and the contained buckets are allocated by the specified `allocator`.
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18 The default stdlib allocator is used in `cxHashMapCreateSimple()`.
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19
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20 The map will store items of size `itemsize`.
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21 You can use the `CX_STORE_POINTERS` macro for `itemsize` to indicate that the map shall store
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22 pointers instead of actual items.
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23
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24 If you pass zero for the number of `buckets`, or use `cxHashMapSimple()`,
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25 the map is initialized with a default of 16 buckets, otherwise the specified number of buckets is allocated.
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26
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27 > If you want to lazy-initialize maps, you can use the global `cxEmptyMap` symbol as a placeholder instead of using a `NULL`-pointer.
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28 > While you *must not* insert elements into that map, you can safely access this map or create iterators.
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29 > This allows you to write clean code without checking for `NULL`-pointer everywhere.
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30 > You still need to make sure that the placeholder is replaced with an actual map before inserting elements.
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31
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32 > In the Sections below, the type for the key is denoted `KeyType`.
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33 > All functions are implemented as generics, so that the following types are supported:
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34 > `CxHashKey`, `cxstring`, `cxmutstr`, `const char*`, and `char*`.
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35 > {style="note"}
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36
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37 ## Examples
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38
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39 ```C
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40 #include <stdio.h>
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41 #include <cx/hash_map.h>
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42
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43 int main() {
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44 CxMap *contacts = cxHashMapCreateSimple(CX_STORE_POINTERS);
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46 // Build a small phone book
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47 cxMapPut(contacts, "John", "123-0815");
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48 cxMapPut(contacts, "Jane", "987-4711");
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49 cxMapPut(contacts, "Michelle", "555-3141");
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50 cxMapPut(contacts, "Oliver", "000-9999");
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51
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52 // Retrieve a phone number
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53 const char *janes_phone = cxMapGet(contacts, "Jane");
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54 printf("The number of Jane is: %s\n", janes_phone);
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55
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56 // Update number
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57 cxMapPut(contacts, "Jane", "987-1337");
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58
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59 // Remove and retrieve number
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60 cxMapRemoveAndGet(contacts, "Jane", &janes_phone);
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61 printf("The number of Jane was: %s\n", janes_phone);
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62 janes_phone = cxMapGet(contacts, "Jane");
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63 if (janes_phone == NULL) printf("Jane's number was deleted.\n");
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64
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65 // Iterate through the contact list
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66 CxMapIterator iter = cxMapIterator(contacts);
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67 cx_foreach(CxMapEntry *, entry, iter) {
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68 cxstring name = cx_strn(entry->key->data, entry->key->len);
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69 const char *phone = entry->value;
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70 printf("%.*s: %s\n", (int) name.length, name.ptr, phone);
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71 }
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72
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73 cxMapFree(contacts);
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74
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75 return 0;
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76 }
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77 ```
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78
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79 The above example illustrates basic operations with a map.
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80
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81 In the first part we add several entries to the map.
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82 Then the example shows retrieval, updating, and removal of information.
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83 The last part shows how to iterate over the pairs of the map and how to recover the string from the key.
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84
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85 In real world situations, however, it is quite unlikely that you will use a map to store string literals.
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86 The next example shows a more realistic program, where it is necessary to store strings based on user input.
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87
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88 ```C
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89 #include <stdio.h>
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90 #include <string.h>
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91 #include <cx/hash_map.h>
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92
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93 int main() {
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94 // store strings in the map...
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95 CxMap *contacts = cxHashMapCreateSimple(sizeof(cxmutstr));
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96 // ...which are automatically freed when removed
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97 cxDefineDestructor(contacts, cx_strfree);
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98
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99 // build a small interactive program
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100 const unsigned buffer_size = 256;
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101 char input[buffer_size];
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102 bool running = true;
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103
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104 while (running) {
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105 puts("\n*** Contacts - Menu ***");
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106 puts("1) Add entry");
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107 puts("2) Look up entry");
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108 puts("3) Remove entry");
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109 puts("4) Show all entries");
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110 puts("0) Exit");
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111 fputs("> ", stdout);
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112
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113 if (fgets(input, buffer_size, stdin)) {
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114 if (input[1] != '\n') {
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115 puts("Please select a menu item.\n");
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116 } else if (input[0] == '1') {
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117 fputs("Name > ", stdout);
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118 if (fgets(input, buffer_size, stdin)) {
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119 // Copy the name (alternative: use 2nd input buf)
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120 cxmutstr name = cx_strdup(
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121 cx_strn(input, strcspn(input, "\n")));
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122 fputs("Phone > ", stdout);
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123 if (fgets(input, buffer_size, stdin)) {
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124 // add the entry, note that only the contents
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125 // of the cxmutstr are copied, not the string
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126 // data - therefore we have to call cx_strdup
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127 cxmutstr phone = cx_strdup(
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128 cx_strn(input, strcspn(input, "\n")));
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129 // note, that we can simply use the cxmutstr
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130 // for the name as key, because cxMapPut uses
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131 // generic selection
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132 cxMapPut(contacts, name, &phone);
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133 }
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134 cx_strfree(&name);
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135 }
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136 } else if (input[0] == '2') {
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137 fputs("Name > ", stdout);
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138 if (fgets(input, buffer_size, stdin)) {
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139 // Look up the name
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140 input[strcspn(input, "\n")] = '\0';
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141 cxmutstr *phone = cxMapGet(contacts, input);
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142 if (phone == NULL) {
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143 puts("No record.");
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144 } else {
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145 printf("Result: %.*s\n",
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146 (int) phone->length, phone->ptr);
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147 }
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148 }
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149 } else if (input[0] == '3') {
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150 fputs("Name > ", stdout);
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151 if (fgets(input, buffer_size, stdin)) {
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152 // Remove the entry
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153 // Since we registered cx_strfree as destructor,
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154 // the memory is automatically freed
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155 input[strcspn(input, "\n")] = '\0';
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156 if (cxMapRemove(contacts, input)) {
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157 puts("No such record.");
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158 } else {
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159 puts("Removed.");
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160 }
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161 }
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162 } else if (input[0] == '4') {
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163 // Almost the same iteration loop as above ...
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164 CxMapIterator iter = cxMapIterator(contacts);
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165 cx_foreach(CxMapEntry *, entry, iter) {
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166 cxstring name = cx_strn(entry->key->data,
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167 entry->key->len);
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168 // ... except that here we get cxmutstr*
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169 cxmutstr *phone = entry->value;
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170 printf("%.*s: %.*s\n",
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171 (int) name.length, name.ptr,
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172 (int) phone->length, phone->ptr);
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173 }
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174 } else if (input[0] == '0') {
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175 running = false;
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176 } else {
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177 puts("Please select a menu item.\n");
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178 }
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179 } else {
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180 running = false;
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181 }
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182 }
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183
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184 // this will free all remaining strings that are in the map
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185 cxMapFree(contacts);
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186
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187 return 0;
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188 }
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189 ```
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190
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191 ## Insert
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192
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193 ```C
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194 #include <cx/map.h>
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195
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196 int cxMapPut(CxMap *map, KeyType key, void *value);
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197 ```
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198
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199 The function `cxMapPut()` stores the specified `key` / `value` pair.
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200
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201 The key is always copied.
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202 The behavior for the value is dependent on whether the map is storing pointers.
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203 If it is storing pointers, the `value` pointer is directly stored in the map.
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204 Otherwise, the memory pointed to by `value` is copied, using the element size of the collection.
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205
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206 If an element is already associated with the specified key, it is replaced.
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207 If [destructor functions](collection.h.md#destructor-functions) are registered,
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208 they are invoked for the old element before it is replaced.
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209
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210 This function returns zero if the element was successfully put into the map and non-zero otherwise.
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211
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212 ## Access
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213
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214 ```C
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215 #include <cx/map.h>
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216
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217 void *cxMapGet(CxMap *map, KeyType key);
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218
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219 size_t cxMapSize(const CxMap *map);
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220 ```
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221
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222 With the function `cxMapGet()` you can retrieve a value stored under the specified `key`.
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223 If there is no such value, this function returns `NULL`.
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224
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225 The function `cxMapSize()` returns how many key/value-pairs are currently stored in the map.
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226
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227 ## Remove
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228
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229 ```C
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230 #include <cx/map.h>
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231
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232 int cxMapRemove(CxMap *map, KeyType key);
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233
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234 int cxMapRemoveAndGet(CxMap *map, KeyType key, void* targetbuf);
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235
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236 void cxMapClear(CxMap *map);
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237 ```
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238
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239 The function `cxMapRemove()` retrieves and removes a value stored under the specified `key`.
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240 If [destructor functions](collection.h.md#destructor-functions) are registered, they are called before removal.
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241
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242 On the other hand, `cxMapRemoveAndGet()` does not invoke the destructor functions,
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243 and instead copies the value into the `targetbuf` which must be sufficiently large to hold the value.
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244
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245 In either case, the functions return zero when an element was found under the specified key, and non-zero otherwise.
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246
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247 The function `cxMapClear()` removes all elements from the map, invoking the destructor functions for each of them.
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248
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249 ## Iterators
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250
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251 ```C
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252 #include <cx/map.h>
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253
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254 CxMapIterator cxMapIterator(const CxMap *map);
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255
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256 CxMapIterator cxMapIteratorKeys(const CxMap *map);
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257
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258 CxMapIterator cxMapIteratorValues(const CxMap *map);
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259
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260 CxMapIterator cxMapMutIterator(CxMap *map);
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261
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262 CxMapIterator cxMapMutIteratorKeys(CxMap *map);
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263
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264 CxMapIterator cxMapMutIteratorValues(CxMap *map);
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265 ```
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266
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267 The above functions create a ([mutating](iterator.h.md#mutating-iterators)) iterator over the
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268 pairs, keys, or values of the specified `map`, respectively.
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269
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270 Iterators over pairs yield elements of type `CxMapEntry*` which is a struct containing a pointer to the `key` and the value, respectively.
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271
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272 Iterators over keys yield elements of type `const CxHashKey*` (cf. [CxHashKey documentation](hash_key.h.md)).
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273
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274 The behavior of iterators over values depends on the concrete implementation.
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275 Implementations are encouraged to support `CX_STORE_POINTERS`.
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276 If used, the `void*` elements the iterator yields, shall be directly the stored pointers.
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277 Otherwise, the iterator shall yield pointers to the map's memory where the value is stored.
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278
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279 ## Dispose
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280
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281 ```C
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282 #include <cx/map.h>
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283
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284 void cxMapFree(CxMap *map);
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285 ```
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286
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287 The function `cxMapFree()` invokes the [destructor functions](collection.h.md#destructor-functions) for all elements,
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288 and then deallocates the entire memory for the map.
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289
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290 ## Implement own Map Structures
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291
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292 ```C
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293 typedef struct {
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294 const CxHashKey *key;
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295 void *value;
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296 } CxMapEntry;
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297 ```
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298
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299 <warning>
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300 TODO: example
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301 </warning>
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302
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303 The required behavior for the implementations is described in the following table.
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304 You can always look at the source code of the UCX hash map to get inspiration.
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305
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306 | Function | Description |
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307 |--------------|----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|
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308 | `clear` | Invoke [destructor functions](collection.h.md#destructor-functions) on all elements and remove them from the map. |
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309 | `deallocate` | Invoke destructor functions on all elements and deallocate the entire map memory. |
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310 | `put` | Store an element in the map. If an element is already stored, invoke the destructor functions on that element and replace it with the new element. Return non-zero when allocating memory fails. |
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311 | `get` | Look up the specified key and return the associated value (or `NULL` if the key was not found). |
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312 | `remove` | Remove an element from the map. If a target buffer is specified, copy the elements to that buffer. Otherwise, invoke the destructor functions for the element. If the key was not found in the map, return non-zero. |
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313 | `iterator` | Return an iterator over the pairs, the keys, or the values, depending on the iterator type passed with the last argument. |
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314
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315 > In contrast to the list interface, there is no `cx_map_init()` function which automatically
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316 > configures a wrapping mechanism when `CX_STORE_POINTERS` is used.
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317 > That means, in the implementation of the above functions you must take care of distinguishing between
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318 > maps that are storing pointers and that are storing elements yourself (if you want to support both).
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319 >{style="note"}
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320
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321 <seealso>
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322 <category ref="apidoc">
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323 <a href="https://ucx.sourceforge.io/api/map_8h.html">map.h</a>
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324 </category>
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325 </seealso>
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326

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