Fri, 14 Aug 2026 13:40:26 +0200 Mike Becker implement first naive draw by threefold repetition changeset | files
Fri, 14 Aug 2026 11:35:36 +0200 Mike Becker withdraw requirement that PGN parser should work on uninitialized state changeset | files
Sun, 09 Aug 2026 14:34:23 +0200 Mike Becker add expected game result to test-real-pgn suite changeset | files
Thu, 06 Aug 2026 16:11:37 +0200 Mike Becker implements stalemate detection + fixes missing const qualifier in new *_moves[_allowed] API changeset | files
Thu, 06 Aug 2026 14:45:55 +0200 Mike Becker add functions to list the possible moves for each piece changeset | files
Sun, 02 Aug 2026 15:19:47 +0200 Mike Becker fix unnecessary disambiguation + simplify get_real_threats() code changeset | files
Sun, 02 Aug 2026 15:08:43 +0200 Mike Becker fix regression: pieces could not threaten fields when pinned changeset | files
Sat, 01 Aug 2026 11:26:48 +0200 Mike Becker fix regression: pawns cannot block check threats changeset | files
Sat, 01 Aug 2026 10:58:39 +0200 Mike Becker fix regression: missing promotion when simulating threats changeset | files
Sat, 01 Aug 2026 10:53:44 +0200 Mike Becker fix bug when parsing checkmate indicator changeset | files
Thu, 30 Jul 2026 19:17:38 +0200 Mike Becker major refactoring of rules API changeset | files
Thu, 30 Jul 2026 18:34:15 +0200 Mike Becker add dependency on fen.h for rules.c changeset | files
Thu, 30 Jul 2026 11:49:47 +0200 Mike Becker convert some macros to static inline functions changeset | files
Wed, 29 Jul 2026 13:45:51 +0200 Mike Becker refactor rules.h / rules.c changeset | files
Tue, 28 Jul 2026 13:44:10 +0200 Mike Becker add another game to test stalemate detection changeset | files
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