| Thu, 06 Aug 2026 16:11:37 +0200 |
Mike Becker |
implements stalemate detection + fixes missing const qualifier in new *_moves[_allowed] API
|
changeset |
files
|
| Thu, 06 Aug 2026 14:45:55 +0200 |
Mike Becker |
add functions to list the possible moves for each piece
|
changeset |
files
|
| Sun, 02 Aug 2026 15:19:47 +0200 |
Mike Becker |
fix unnecessary disambiguation + simplify get_real_threats() code
|
changeset |
files
|
| Sun, 02 Aug 2026 15:08:43 +0200 |
Mike Becker |
fix regression: pieces could not threaten fields when pinned
|
changeset |
files
|
| Sat, 01 Aug 2026 11:26:48 +0200 |
Mike Becker |
fix regression: pawns cannot block check threats
|
changeset |
files
|
| Sat, 01 Aug 2026 10:58:39 +0200 |
Mike Becker |
fix regression: missing promotion when simulating threats
|
changeset |
files
|
| Sat, 01 Aug 2026 10:53:44 +0200 |
Mike Becker |
fix bug when parsing checkmate indicator
|
changeset |
files
|
| Thu, 30 Jul 2026 19:17:38 +0200 |
Mike Becker |
major refactoring of rules API
|
changeset |
files
|
| Thu, 30 Jul 2026 18:34:15 +0200 |
Mike Becker |
add dependency on fen.h for rules.c
|
changeset |
files
|
| Thu, 30 Jul 2026 11:49:47 +0200 |
Mike Becker |
convert some macros to static inline functions
|
changeset |
files
|
| Wed, 29 Jul 2026 13:45:51 +0200 |
Mike Becker |
refactor rules.h / rules.c
|
changeset |
files
|
| Tue, 28 Jul 2026 13:44:10 +0200 |
Mike Becker |
add another game to test stalemate detection
|
changeset |
files
|
| Tue, 28 Jul 2026 13:37:19 +0200 |
Mike Becker |
gamestate_cleanup() is now safe to be called multiple times
|
changeset |
files
|
| Tue, 28 Jul 2026 12:58:49 +0200 |
Mike Becker |
add FEN history to the game state
|
changeset |
files
|
| Fri, 24 Jul 2026 15:35:06 +0200 |
Mike Becker |
fix: wrong error code when king moves into check and missing auto-disambiguation when one of the candidate pieces is pinned
|
changeset |
files
|