diff -r e195652038e0 -r d58b2abdd330 src/game.c --- a/src/game.c Wed May 20 15:52:17 2026 +0200 +++ b/src/game.c Fri May 22 18:34:02 2026 +0200 @@ -224,7 +224,11 @@ if (asyncgetnstr(movestr, &bufpos, MOVESTR_BUFLEN)) { if (strncmp(movestr, "resign", MOVESTR_BUFLEN) == 0) { - gamestate->resign = true; + if (curcolor == WHITE) { + gamestate->wresign = true; + } else { + gamestate->bresign = true; + } return 1; } else if (strncmp(movestr, "remis", MOVESTR_BUFLEN) == 0) { gamestate->remis = true; @@ -311,7 +315,11 @@ resign_suggested = true; break; case NETCODE_RESIGN: - gamestate->resign = true; + if (mycolor == WHITE) { + gamestate->bresign = true; + } else { + gamestate->wresign = true; + } return 1; case NETCODE_CONNLOST: gamestate->ragequit = true; @@ -332,7 +340,11 @@ bool was_premove = use_premove; use_premove = false; if (strncmp(movestr, "resign", MOVESTR_BUFLEN) == 0) { - gamestate->resign = true; + if (mycolor == WHITE) { + gamestate->wresign = true; + } else { + gamestate->bresign = true; + } net_send_code(opponent, NETCODE_RESIGN); return 1; } else if (strncmp(movestr, "savepgn", MOVESTR_BUFLEN) == 0) { @@ -436,7 +448,11 @@ /* allow the player to prepare a move */ if (asyncgetnstr(movestr, &bufpos, MOVESTR_BUFLEN)) { if (strncmp(movestr, "resign", MOVESTR_BUFLEN) == 0) { - gamestate->resign = true; + if (mycolor == WHITE) { + gamestate->wresign = true; + } else { + gamestate->bresign = true; + } net_send_code(opponent, NETCODE_RESIGN); return 1; } else if (strncmp(movestr, "taunt", MOVESTR_BUFLEN) == 0) { @@ -470,7 +486,11 @@ timecontrol(gamestate, gameinfo); return 1; case NETCODE_RESIGN: - gamestate->resign = true; + if (mycolor == WHITE) { + gamestate->bresign = true; + } else { + gamestate->wresign = true; + } return 1; case NETCODE_CONNLOST: gamestate->ragequit = true; @@ -547,16 +567,17 @@ timecontrol(&viewedstate, gameinfo); move(getmaxy(stdscr)-5, 0); - const char *curcolorstr = - gamestate->movecount % 2 == 0 ? "White" : "Black"; - if (gamestate->resign) { - printw("%s resigned.\n", curcolorstr); + if (gamestate->wresign) { + addstr("White resigned.\n"); + } else if (gamestate->bresign) { + addstr("Black resigned.\n"); } else if (gamestate->remis) { addstr("The game ended remis.\n"); } else if (gamestate->stalemate) { addstr("The game ended in a stalemate.\n"); } else if (gamestate->checkmate) { - printw("%s has lost the game.\n", curcolorstr); + printw("%s was checkmated.\n", + gamestate->movecount % 2 == 0 ? "White" : "Black"); } else if (gamestate->ragequit) { printw("Your opponent disconnected.\n"); }