changelog
- Fri, 12 Jun 2026 15:32:33 +0200
- by Mike Becker <universe@uap-core.de> [Fri, 12 Jun 2026 15:32:33 +0200] rev 137
- fix memory leak when simulating real threats
- Fri, 12 Jun 2026 15:28:00 +0200
- by Mike Becker <universe@uap-core.de> [Fri, 12 Jun 2026 15:28:00 +0200] rev 136
- start fixing issue #895
- Fri, 12 Jun 2026 14:33:42 +0200
- by Mike Becker <universe@uap-core.de> [Fri, 12 Jun 2026 14:33:42 +0200] rev 135
- fixes #893 - pawn could not promote
- Fri, 12 Jun 2026 13:36:15 +0200
- by Mike Becker <universe@uap-core.de> [Fri, 12 Jun 2026 13:36:15 +0200] rev 134
- fixes #891 - wrong move number in FEN
- Fri, 12 Jun 2026 13:34:35 +0200
- by Mike Becker <universe@uap-core.de> [Fri, 12 Jun 2026 13:34:35 +0200] rev 133
- simplify FEN generation and add current_color() function to rules
- Sun, 07 Jun 2026 16:56:22 +0200
- by Mike Becker <universe@uap-core.de> [Sun, 07 Jun 2026 16:56:22 +0200] rev 132
- extracts FEN code into a separate compilation unit
relates to #842
- Sun, 07 Jun 2026 14:55:20 +0200
- by Mike Becker <universe@uap-core.de> [Sun, 07 Jun 2026 14:55:20 +0200] rev 131
- prepare netcode for claiming threefold repetition
relates to #843
- Thu, 28 May 2026 13:58:24 +0200
- by Mike Becker <universe@uap-core.de> [Thu, 28 May 2026 13:58:24 +0200] rev 130
- implement optional delay - resolves #820
- Thu, 28 May 2026 12:15:26 +0200
- by Mike Becker <universe@uap-core.de> [Thu, 28 May 2026 12:15:26 +0200] rev 129
- simplify code structure
- Tue, 26 May 2026 15:29:00 +0200
- by Mike Becker <universe@uap-core.de> [Tue, 26 May 2026 15:29:00 +0200] rev 128
- do not consider empty move strings an invalid move - just ask again
- Tue, 26 May 2026 15:21:42 +0200
- by Mike Becker <universe@uap-core.de> [Tue, 26 May 2026 15:21:42 +0200] rev 127
- ask for player names during PGN export
resolves #840
- Fri, 22 May 2026 18:34:02 +0200
- by Mike Becker <universe@uap-core.de> [Fri, 22 May 2026 18:34:02 +0200] rev 126
- fix wrong game state when the waiting player resigns
fixes #844
- Wed, 20 May 2026 15:52:17 +0200
- by Mike Becker <universe@uap-core.de> [Wed, 20 May 2026 15:52:17 +0200] rev 125
- fix non-POSIX syntax in update-rules.sh
- Wed, 20 May 2026 15:16:58 +0200
- by Mike Becker <universe@uap-core.de> [Wed, 20 May 2026 15:16:58 +0200] rev 124
- remove unused includes
- Tue, 19 May 2026 18:50:37 +0200
- by Mike Becker <universe@uap-core.de> [Tue, 19 May 2026 18:50:37 +0200] rev 123
- fix memory leak when playing a game over domain socket as a client
- Tue, 19 May 2026 18:03:06 +0200
- by Mike Becker <universe@uap-core.de> [Tue, 19 May 2026 18:03:06 +0200] rev 122
- implement interactive game review
resolves #813 but creates issue #844
(at least it makes #844 noticeable)
- Tue, 19 May 2026 17:59:24 +0200
- by Mike Becker <universe@uap-core.de> [Tue, 19 May 2026 17:59:24 +0200] rev 121
- fix critical OOM bug in PGN export
- Fri, 15 May 2026 12:18:34 +0200
- by Mike Becker <universe@uap-core.de> [Fri, 15 May 2026 12:18:34 +0200] rev 120
- add remaining missing STR tags to PGN exports
resolves #814
- Thu, 14 May 2026 10:17:23 +0200
- by Mike Becker <universe@uap-core.de> [Thu, 14 May 2026 10:17:23 +0200] rev 119
- add build option to enable ASan
- Wed, 29 Apr 2026 17:41:00 +0200
- by Mike Becker <universe@uap-core.de> [Wed, 29 Apr 2026 17:41:00 +0200] rev 118
- prettier line breaking in exported PGNs
resolves #836
- Wed, 29 Apr 2026 17:28:03 +0200
- by Mike Becker <universe@uap-core.de> [Wed, 29 Apr 2026 17:28:03 +0200] rev 117
- add prompt whether PGN should be exported with comments
resolves #825
- Tue, 28 Apr 2026 12:33:22 +0200
- by Mike Becker <universe@uap-core.de> [Tue, 28 Apr 2026 12:33:22 +0200] rev 116
- add message when a pre-move failed
relates to #817
- Tue, 28 Apr 2026 12:25:48 +0200
- by Mike Becker <universe@uap-core.de> [Tue, 28 Apr 2026 12:25:48 +0200] rev 115
- relax validation of premoves to allow retaking pieces
fixes #832
- Mon, 27 Apr 2026 18:06:00 +0200
- by Mike Becker <universe@uap-core.de> [Mon, 27 Apr 2026 18:06:00 +0200] rev 114
- implement "taunt" command for the waiting player
relates to #829
- Mon, 27 Apr 2026 16:55:28 +0200
- by Mike Becker <universe@uap-core.de> [Mon, 27 Apr 2026 16:55:28 +0200] rev 113
- allow the waiting player to perform actions while waiting
relates to #817
- Thu, 23 Apr 2026 12:26:53 +0200
- by Mike Becker <universe@uap-core.de> [Thu, 23 Apr 2026 12:26:53 +0200] rev 112
- add support for DEL key and the macOS way of deleting chars
fixes #830
- Thu, 23 Apr 2026 10:09:36 +0200
- by Mike Becker <universe@uap-core.de> [Thu, 23 Apr 2026 10:09:36 +0200] rev 111
- use terminal default colors
resolves #828
- Tue, 21 Apr 2026 22:22:02 +0200
- by Mike Becker <universe@uap-core.de> [Tue, 21 Apr 2026 22:22:02 +0200] rev 110
- correctly use unicode chars for white pieces
this might look worse on some terminals but enables
support for terminals which use colored emojis
resolves #827
- Mon, 20 Apr 2026 22:01:38 +0200
- by Mike Becker <universe@uap-core.de> [Mon, 20 Apr 2026 22:01:38 +0200] rev 109
- update uwproj
- Mon, 20 Apr 2026 22:00:43 +0200
- by Mike Becker <universe@uap-core.de> [Mon, 20 Apr 2026 22:00:43 +0200] rev 108
- fix build for linkers that expect libs to come last
fixes #826
- Fri, 17 Apr 2026 14:08:10 +0200
- by Mike Becker <universe@uap-core.de> [Fri, 17 Apr 2026 14:08:10 +0200] rev 107
- fix that PGN (with comments) can exceed 80 chars
resolves #824
- Fri, 17 Apr 2026 13:17:34 +0200
- by Mike Becker <universe@uap-core.de> [Fri, 17 Apr 2026 13:17:34 +0200] rev 106
- add elapsed move time commands to PGN exports
resolves #822
- Fri, 17 Apr 2026 13:10:14 +0200
- by Mike Becker <universe@uap-core.de> [Fri, 17 Apr 2026 13:10:14 +0200] rev 105
- fix that hours in clock should not have leading zeros
- Fri, 17 Apr 2026 12:40:47 +0200
- by Mike Becker <universe@uap-core.de> [Fri, 17 Apr 2026 12:40:47 +0200] rev 104
- fix that the clock is not redrawn when receiving TIMEOVER command
fixes #819
- Fri, 17 Apr 2026 12:24:03 +0200
- by Mike Becker <universe@uap-core.de> [Fri, 17 Apr 2026 12:24:03 +0200] rev 103
- fix missing support for 0+X time control
fixes #823
- Fri, 17 Apr 2026 12:00:18 +0200
- by Mike Becker <universe@uap-core.de> [Fri, 17 Apr 2026 12:00:18 +0200] rev 102
- change return type of write_pgn to void
The return value was always unused and zero.
Then intention apparently was to return the number
of written bytes, but that never happened.
- Thu, 16 Apr 2026 19:59:08 +0200
- by Mike Becker <universe@uap-core.de> [Thu, 16 Apr 2026 19:59:08 +0200] rev 101
- add clock times to PGN output
resolves #815
- Thu, 16 Apr 2026 19:49:16 +0200
- by Mike Becker <universe@uap-core.de> [Thu, 16 Apr 2026 19:49:16 +0200] rev 100
- add API for formatting clocks
relates to #815
- Thu, 16 Apr 2026 19:29:11 +0200
- by Mike Becker <universe@uap-core.de> [Thu, 16 Apr 2026 19:29:11 +0200] rev 99
- add API for calculating the clock for a specific move + fixes wrong handling of move time and increment in move 1
relates to #815
- Sat, 04 Apr 2026 13:25:47 +0200
- by Mike Becker <universe@uap-core.de> [Sat, 04 Apr 2026 13:25:47 +0200] rev 98
- change move list from linked list to array (prepares game replays)
also fixes extra whitespaces in PGN output
- Sat, 04 Apr 2026 12:35:59 +0200
- by Mike Becker <universe@uap-core.de> [Sat, 04 Apr 2026 12:35:59 +0200] rev 97
- fix outdated hint on how to analyze a completed game
- Sun, 29 Mar 2026 15:35:55 +0200
- by Mike Becker <universe@uap-core.de> [Sun, 29 Mar 2026 15:35:55 +0200] rev 96
- fix wrong way of granting permissions
- Sun, 29 Mar 2026 15:32:40 +0200
- by Mike Becker <universe@uap-core.de> [Sun, 29 Mar 2026 15:32:40 +0200] rev 95
- fix missing domain socket permissions for other players
- Sun, 29 Mar 2026 15:17:28 +0200
- by Mike Becker <universe@uap-core.de> [Sun, 29 Mar 2026 15:17:28 +0200] rev 94
- implement option to play via Unix domain socket
resolves #816
- Sun, 29 Mar 2026 13:26:00 +0200
- by Mike Becker <universe@uap-core.de> [Sun, 29 Mar 2026 13:26:00 +0200] rev 93
- fix missing address family hint for getaddrinfo()
- Sun, 29 Mar 2026 13:18:40 +0200
- by Mike Becker <universe@uap-core.de> [Sun, 29 Mar 2026 13:18:40 +0200] rev 92
- use port number instead of port string in network code
- Sat, 28 Mar 2026 14:04:21 +0100
- by Mike Becker <universe@uap-core.de> [Sat, 28 Mar 2026 14:04:21 +0100] rev 91
- show whose turn it is in single mode game
- Sat, 28 Mar 2026 14:01:14 +0100
- by Mike Becker <universe@uap-core.de> [Sat, 28 Mar 2026 14:01:14 +0100] rev 90
- add option that disables board flip in solo games
resolves #812
- Sat, 28 Mar 2026 12:57:05 +0100
- by Mike Becker <universe@uap-core.de> [Sat, 28 Mar 2026 12:57:05 +0100] rev 89
- remove separate analyzepgn option
analyzing games will be post-game feature,
so using -c with a finished game is enough
relates to #813
- Fri, 27 Mar 2026 18:30:25 +0100
- by Mike Becker <universe@uap-core.de> [Fri, 27 Mar 2026 18:30:25 +0100] rev 88
- fix PGN parser
- Fri, 27 Mar 2026 18:11:42 +0100
- by Mike Becker <universe@uap-core.de> [Fri, 27 Mar 2026 18:11:42 +0100] rev 87
- minor code improvements
- Sun, 30 Nov 2025 22:42:46 +0100
- by Mike Becker <universe@uap-core.de> [Sun, 30 Nov 2025 22:42:46 +0100] rev 86
- update uwproj and simplify project file
- Tue, 04 Nov 2025 22:32:14 +0100
- by Mike Becker <universe@uap-core.de> [Tue, 04 Nov 2025 22:32:14 +0100] rev 85
- update uwproj
- Fri, 06 Jun 2025 19:21:03 +0200
- by Mike Becker <universe@uap-core.de> [Fri, 06 Jun 2025 19:21:03 +0200] rev 84
- disabling Unicode pieces is a general option
- Fri, 06 Jun 2025 19:19:14 +0200
- by Mike Becker <universe@uap-core.de> [Fri, 06 Jun 2025 19:19:14 +0200] rev 83
- fix that network connection is still open during game review
- Thu, 05 Jun 2025 19:05:02 +0200
- by Mike Becker <universe@uap-core.de> [Thu, 05 Jun 2025 19:05:02 +0200] rev 82
- remove unnecessary loop variable