correctly use unicode chars for white pieces

update uwproj

fix build for linkers that expect libs to come last

fix that PGN (with comments) can exceed 80 chars

add elapsed move time commands to PGN exports

fix that hours in clock should not have leading zeros

fix that the clock is not redrawn when receiving TIMEOVER command

fix missing support for 0+X time control

change return type of write_pgn to void

add clock times to PGN output

add API for formatting clocks

add API for calculating the clock for a specific move + fixes wrong handling of move time and increment in move 1

change move list from linked list to array (prepares game replays)

fix outdated hint on how to analyze a completed game

fix wrong way of granting permissions

fix missing domain socket permissions for other players

implement option to play via Unix domain socket

fix missing address family hint for getaddrinfo()

use port number instead of port string in network code

show whose turn it is in single mode game

add option that disables board flip in solo games

remove separate analyzepgn option

fix PGN parser

minor code improvements

update uwproj and simplify project file

update uwproj

disabling Unicode pieces is a general option

fix that network connection is still open during game review

(0) -100 -50 -28 tip

mercurial