increase type safety + add backwards compatibility including C99

fix how agreeing on a draw works

complete documentation of the network protocol

remove unnecessary fen.h include in main.c

rework network message codes + add NETCODE_ACCEPT_MOVE

change how a game is ended in multiplayer

add test data for games that are one move away from completion

fix regression in network play: we have to transmit capture/check(mate) flags

fix wrong error code when chess rules are violated

fix byte-order problem in GameInfo and change decline reason to one byte

fix missing byte-order conversion in ntoh_move() and change protocol byte order to little-endian

start fixing the network protocol

simplify how the elapsed move time is recorded

fix that client is not sending netcode version back on version mismatch

implement draw due to insufficient material

(0) -100 -15 +15 tip

mercurial