changelog
- Sat, 18 Jul 2026 21:18:07 +0200
- by Mike Becker <universe@uap-core.de> [Sat, 18 Jul 2026 21:18:07 +0200] rev 146
- fix fucked up indentation
- Sat, 18 Jul 2026 15:30:08 +0200
- by Mike Becker <universe@uap-core.de> [Sat, 18 Jul 2026 15:30:08 +0200] rev 145
- add sanity check for result in PGN move text
- Sat, 18 Jul 2026 15:01:04 +0200
- by Mike Becker <universe@uap-core.de> [Sat, 18 Jul 2026 15:01:04 +0200] rev 144
- fix that checkmate notation did not set the check flag in the move
- Mon, 13 Jul 2026 22:37:40 +0200
- by Mike Becker <universe@uap-core.de> [Mon, 13 Jul 2026 22:37:40 +0200] rev 143
- improve implementation of read_pgn() and parse_pgn()
- Mon, 13 Jul 2026 22:23:00 +0200
- by Mike Becker <universe@uap-core.de> [Mon, 13 Jul 2026 22:23:00 +0200] rev 142
- fix implementation of parse_pgn()
- Mon, 13 Jul 2026 22:16:52 +0200
- by Mike Becker <universe@uap-core.de> [Mon, 13 Jul 2026 22:16:52 +0200] rev 141
- fix memory leaks in server_run() when starting the game is aborted
- Mon, 13 Jul 2026 22:13:34 +0200
- by Mike Becker <universe@uap-core.de> [Mon, 13 Jul 2026 22:13:34 +0200] rev 140
- add parse_pgn function which can later be used for automated testing