changelog
    
    
    - Sat, 12 Apr 2014 13:42:57 +0200
 
    - by Mike Becker <universe@uap-core.de> [Sat, 12 Apr 2014 13:42:57 +0200] rev 38
 
    - fixed memory underflow bug in mvwasyncgetnstr
 
    - Thu, 10 Apr 2014 12:10:09 +0200
 
    - by Mike Becker <universe@uap-core.de> [Thu, 10 Apr 2014 12:10:09 +0200] rev 37
 
    - minor improvements by using macros
 
    - Thu, 10 Apr 2014 11:44:55 +0200
 
    - by Mike Becker <universe@uap-core.de> [Thu, 10 Apr 2014 11:44:55 +0200] rev 36
 
    - reduced awesome great nanosecond precision so we can compile on OS X
 
    - Wed, 09 Apr 2014 18:11:51 +0200
 
    - by Mike Becker <universe@uap-core.de> [Wed, 09 Apr 2014 18:11:51 +0200] rev 35
 
    - tried to improve colors
 
    - Wed, 09 Apr 2014 12:07:47 +0200
 
    - by Mike Becker <universe@uap-core.de> [Wed, 09 Apr 2014 12:07:47 +0200] rev 34
 
    - added nonblocking read for network games + minor build system fixes
 
    - Wed, 09 Apr 2014 11:12:04 +0200
 
    - by Mike Becker <universe@uap-core.de> [Wed, 09 Apr 2014 11:12:04 +0200] rev 33
 
    - implemented time control
 
    - Wed, 09 Apr 2014 09:34:07 +0200
 
    - by Mike Becker <universe@uap-core.de> [Wed, 09 Apr 2014 09:34:07 +0200] rev 32
 
    - improved async input + improved build system + added time values to move struct
 
    - Tue, 08 Apr 2014 21:13:28 +0200
 
    - by Mike Becker <universe@uap-core.de> [Tue, 08 Apr 2014 21:13:28 +0200] rev 31
 
    - fixed some type bugs, uninitialized memory and async input function
 
    - Mon, 07 Apr 2014 17:39:46 +0200
 
    - by Mike Becker <universe@uap-core.de> [Mon, 07 Apr 2014 17:39:46 +0200] rev 30
 
    - experimental async input for single machine mode
 
    - Mon, 07 Apr 2014 14:08:57 +0200
 
    - by Mike Becker <universe@uap-core.de> [Mon, 07 Apr 2014 14:08:57 +0200] rev 29
 
    - fixed checkmate and completed implementation (more testing is still advised)
 
    - Fri, 04 Apr 2014 17:36:42 +0200
 
    - by Mike Becker <universe@uap-core.de> [Fri, 04 Apr 2014 17:36:42 +0200] rev 28
 
    - NEED TESTING: implemented check and checkmate - TODO: avoid checkmate by moving another piece in between
 
    - Thu, 03 Apr 2014 16:07:04 +0200
 
    - by Mike Becker <universe@uap-core.de> [Thu, 03 Apr 2014 16:07:04 +0200] rev 27
 
    - moved checkmate and stalemate flags to gamestate
 
    - Tue, 01 Apr 2014 14:04:00 +0200
 
    - by Mike Becker <universe@uap-core.de> [Tue, 01 Apr 2014 14:04:00 +0200] rev 26
 
    - introduced single machine mode
 
    - Tue, 01 Apr 2014 12:30:25 +0200
 
    - by Mike Becker <universe@uap-core.de> [Tue, 01 Apr 2014 12:30:25 +0200] rev 25
 
    - implemented king
 
    - Tue, 01 Apr 2014 10:28:08 +0200
 
    - by Mike Becker <universe@uap-core.de> [Tue, 01 Apr 2014 10:28:08 +0200] rev 24
 
    - implemented queen
 
    - Mon, 31 Mar 2014 15:03:25 +0200
 
    - by Mike Becker <universe@uap-core.de> [Mon, 31 Mar 2014 15:03:25 +0200] rev 23
 
    - introduced game state structure
 
    - Mon, 31 Mar 2014 14:08:00 +0200
 
    - by Mike Becker <universe@uap-core.de> [Mon, 31 Mar 2014 14:08:00 +0200] rev 22
 
    - improved network performance
 
    - Mon, 31 Mar 2014 14:00:58 +0200
 
    - by Mike Becker <universe@uap-core.de> [Mon, 31 Mar 2014 14:00:58 +0200] rev 21
 
    - implemented rook + some fixes
 
    - Mon, 31 Mar 2014 11:41:08 +0200
 
    - by Mike Becker <universe@uap-core.de> [Mon, 31 Mar 2014 11:41:08 +0200] rev 20
 
    - added optional alternate config for chess lib
 
    - Mon, 31 Mar 2014 11:16:32 +0200
 
    - by Mike Becker <universe@uap-core.de> [Mon, 31 Mar 2014 11:16:32 +0200] rev 19
 
    - moved chess rules to separate lib
 
    - Sat, 29 Mar 2014 16:53:58 +0100
 
    - by Mike Becker <universe@uap-core.de> [Sat, 29 Mar 2014 16:53:58 +0100] rev 18
 
    - fixed bishop + added pawn promotion + added move log
 
    - Sat, 29 Mar 2014 14:46:33 +0100
 
    - by Mike Becker <universe@uap-core.de> [Sat, 29 Mar 2014 14:46:33 +0100] rev 17
 
    - implemented bishop rules
 
    - Fri, 28 Mar 2014 14:32:52 +0100
 
    - by Mike Becker <universe@uap-core.de> [Fri, 28 Mar 2014 14:32:52 +0100] rev 16
 
    - introduced status codes for get_location to produce detailed error messages + added knight rules
 
    - Fri, 28 Mar 2014 11:45:01 +0100
 
    - by Mike Becker <universe@uap-core.de> [Fri, 28 Mar 2014 11:45:01 +0100] rev 15
 
    - completed pawn rules + bug fixes for 4-char-moves
 
    - Wed, 26 Mar 2014 14:53:15 +0100
 
    - by Mike Becker <universe@uap-core.de> [Wed, 26 Mar 2014 14:53:15 +0100] rev 14
 
    - fixed crucial bug where both players could move at the same time + added pawn rules (TODO: en passant)
 
    - Wed, 26 Mar 2014 14:12:59 +0100
 
    - by Mike Becker <universe@uap-core.de> [Wed, 26 Mar 2014 14:12:59 +0100] rev 13
 
    - completed eval_move
 
    - Wed, 26 Mar 2014 13:16:49 +0100
 
    - by Mike Becker <universe@uap-core.de> [Wed, 26 Mar 2014 13:16:49 +0100] rev 12
 
    - interface for retrieving locations when using short algebraic notation
inverted return values of not yet implemented functions to prevent bugs 
    - Sat, 22 Mar 2014 18:56:52 +0100
 
    - by Mike Becker <universe@uap-core.de> [Sat, 22 Mar 2014 18:56:52 +0100] rev 11
 
    - added network messages for check and checkmate
 
    - Sat, 22 Mar 2014 17:23:07 +0100
 
    - by Mike Becker <universe@uap-core.de> [Sat, 22 Mar 2014 17:23:07 +0100] rev 10
 
    - prepared code base for implementing rules
 
    - Sat, 22 Mar 2014 16:25:49 +0100
 
    - by Mike Becker <universe@uap-core.de> [Sat, 22 Mar 2014 16:25:49 +0100] rev 9
 
    - implemented castling (without validation)
 
    - Sat, 22 Mar 2014 16:04:02 +0100
 
    - by Mike Becker <universe@uap-core.de> [Sat, 22 Mar 2014 16:04:02 +0100] rev 8
 
    - implemented simple pawn movement
 
    - Wed, 19 Mar 2014 15:36:54 +0100
 
    - by Mike Becker <universe@uap-core.de> [Wed, 19 Mar 2014 15:36:54 +0100] rev 7
 
    - implemented chess board and remis/surrender messages