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removed nonblocking sockets for causing problems and not being necessary
2014-04-17
, by Mike Becker
surrender is now resign
2014-04-17
, by Mike Becker
changed netcode numbers
2014-04-16
, by Mike Becker
fixed bug where an invalid network response lead to an accepted move
2014-04-16
, by Mike Becker
faced struct alignment problems
2014-04-16
, by Mike Becker
fixed Move struct size inconsistancy across plattforms
2014-04-16
, by Mike Becker
mvwasyncgetnstr now echos EOL
2014-04-16
, by Mike Becker
fixed memory underflow bug in mvwasyncgetnstr
2014-04-12
, by Mike Becker
minor improvements by using macros
2014-04-10
, by Mike Becker
reduced awesome great nanosecond precision so we can compile on OS X
2014-04-10
, by Mike Becker
tried to improve colors
2014-04-09
, by Mike Becker
added nonblocking read for network games + minor build system fixes
2014-04-09
, by Mike Becker
implemented time control
2014-04-09
, by Mike Becker
improved async input + improved build system + added time values to move struct
2014-04-09
, by Mike Becker
fixed some type bugs, uninitialized memory and async input function
2014-04-08
, by Mike Becker
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